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<blockquote data-quote="Teflon Billy" data-source="post: 279675" data-attributes="member: 264"><p>Hey Tsyr<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The answer in that case would <em>still</em> be no. I like all of the allowable options for character generation to be open to all of my players, a "level playing field" if you will. I don't ever want to imply that one player is more valuable or capable than another (whether I actually believe this or not is another story)</p><p></p><p>I have one player who <em>constantly</em> wants to play someone with supernatural powers. My D&D game is largely about Rogues and Fighters (he show up with a Wizard...which had proven in the past to be overpowered in the Low Magic game I run).</p><p></p><p>My sci-fi game is about low rent smugglers and mercenaries (he shows up with a Psioniscist...which I had expressly forbidden as previous experience had shown them to be "overpowered" for their point totals in the kind of game I was running). </p><p></p><p>I don't doubt that he could have added something to the game, but when I said "Make a Rogue or Fighter" I meant it. For everyone. Based on my previous experiences</p><p></p><p>When I said ""No Psionicists" I meant for <em>anyone</em> who wanted to play, again based on my previous experiences.</p><p></p><p>And when I say "no cross gender" Guess who I mean...and guess why.</p><p></p><p>If I let one player do it (however capable), the others will expect the same treatment (and rightly so in my opinion).</p><p></p><p></p><p></p><p>Well, I'm not saying every player that comes to the table is like that, or that every pool of players in a city is the same. The person who started this thread asked if we allow such things. My answer was no and I explained why.</p><p></p><p><em>Everyone's</em> mileage is likely to vary<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (the poll at this time shows that my position is in the <em>distant</em> minority<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Well, if you've read this post, you know I disagree<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But yeah, I'm not saying that <em>no one</em> should allow it. People seem to have had great success playing "Jetboy/Jetgirl" (ask someone who grew up in the '80's) with their D&D games. </p><p></p><p>Who am I to criticize<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Teflon Billy, post: 279675, member: 264"] Hey Tsyr:) The answer in that case would [i]still[/i] be no. I like all of the allowable options for character generation to be open to all of my players, a "level playing field" if you will. I don't ever want to imply that one player is more valuable or capable than another (whether I actually believe this or not is another story) I have one player who [i]constantly[/i] wants to play someone with supernatural powers. My D&D game is largely about Rogues and Fighters (he show up with a Wizard...which had proven in the past to be overpowered in the Low Magic game I run). My sci-fi game is about low rent smugglers and mercenaries (he shows up with a Psioniscist...which I had expressly forbidden as previous experience had shown them to be "overpowered" for their point totals in the kind of game I was running). I don't doubt that he could have added something to the game, but when I said "Make a Rogue or Fighter" I meant it. For everyone. Based on my previous experiences When I said ""No Psionicists" I meant for [i]anyone[/i] who wanted to play, again based on my previous experiences. And when I say "no cross gender" Guess who I mean...and guess why. If I let one player do it (however capable), the others will expect the same treatment (and rightly so in my opinion). Well, I'm not saying every player that comes to the table is like that, or that every pool of players in a city is the same. The person who started this thread asked if we allow such things. My answer was no and I explained why. [i]Everyone's[/i] mileage is likely to vary:) (the poll at this time shows that my position is in the [i]distant[/i] minority:) Well, if you've read this post, you know I disagree:) But yeah, I'm not saying that [i]no one[/i] should allow it. People seem to have had great success playing "Jetboy/Jetgirl" (ask someone who grew up in the '80's) with their D&D games. Who am I to criticize:) [/QUOTE]
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