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<blockquote data-quote="WOLead" data-source="post: 5503728" data-attributes="member: 65571"><p>Sticking to the ones I've actually played, rather then just builds/potential?</p><p></p><p>Swordmage|Warlock: This one is technically a Defender|Striker hybrid, but both classes contain a hefty chunk of Controller that you may as well consider 1/3rd of each. These builds usually turn out very well for me, though I often just play them in the Con/Int format. Defense of a Defender, as well as its marking. Mobility with a small damage boost of a Striker. Finally a few AoE encounter/dailies along with forced movement and other possibly status effects for the control.</p><p>-5th Man. Considered a "secondary" in Defender, Striker, and Controller. Can literally act as all three at once.</p><p></p><p>Shaman|Psion: Leader|Controller. This combination simply rocked. I would focus on controller early, to delay/hassle/disrupt the enemy to keep my alives alive. Later, I would enable from the Shaman to provide a hefty punch of damage for focus fire. It could not act as the party's only healer, rather as an emergancy or backup one. Oh, and it found single use of almost any skill within his grasp once per encounter easily.</p><p>-Controller when useful/needed, Enabler(Leader) otherwise.</p><p></p><p>Battlemind|Invoker: Defender|Controller it...just didn't ever mesh together for me. I'll likely try a Swordmage|Psion for my next played Defender|Controller hybrid to see how it goes.</p><p>-Miss (For me at least)</p><p></p><p>Half-elf Warlord PMC Warlock: Leader MC Striker, my very first 4e character, starting from level 3 to level 14. The multi-class didn't add too much to the Warlord, except for a chunk of mobility I took advantage of quite well. Half-elf PMC(Warlock) on the other hand, changed a LOT. Defense boost from Shadow Walk, Divine Sanction from At-Will swap while keeping Eldritch Strike + Staggering Longsword by Dilettante gave a nice Defender feel to the Leader. The Encounter power from Novice Power and PMC let me get Controller aspects twice per encounter by either the Immobilized+Teleport 5 in a C.Burst 1 by Otherwind Stride or C.Blast 3 Daze UEoNT. Striker was "obtained" by simply enabling the heavy hitter in the party.</p><p>-Leader with a trick at first. Primary Leader/Secondary Defender with a dash of Control and a feel of Striker by proxy at the end.</p></blockquote><p></p>
[QUOTE="WOLead, post: 5503728, member: 65571"] Sticking to the ones I've actually played, rather then just builds/potential? Swordmage|Warlock: This one is technically a Defender|Striker hybrid, but both classes contain a hefty chunk of Controller that you may as well consider 1/3rd of each. These builds usually turn out very well for me, though I often just play them in the Con/Int format. Defense of a Defender, as well as its marking. Mobility with a small damage boost of a Striker. Finally a few AoE encounter/dailies along with forced movement and other possibly status effects for the control. -5th Man. Considered a "secondary" in Defender, Striker, and Controller. Can literally act as all three at once. Shaman|Psion: Leader|Controller. This combination simply rocked. I would focus on controller early, to delay/hassle/disrupt the enemy to keep my alives alive. Later, I would enable from the Shaman to provide a hefty punch of damage for focus fire. It could not act as the party's only healer, rather as an emergancy or backup one. Oh, and it found single use of almost any skill within his grasp once per encounter easily. -Controller when useful/needed, Enabler(Leader) otherwise. Battlemind|Invoker: Defender|Controller it...just didn't ever mesh together for me. I'll likely try a Swordmage|Psion for my next played Defender|Controller hybrid to see how it goes. -Miss (For me at least) Half-elf Warlord PMC Warlock: Leader MC Striker, my very first 4e character, starting from level 3 to level 14. The multi-class didn't add too much to the Warlord, except for a chunk of mobility I took advantage of quite well. Half-elf PMC(Warlock) on the other hand, changed a LOT. Defense boost from Shadow Walk, Divine Sanction from At-Will swap while keeping Eldritch Strike + Staggering Longsword by Dilettante gave a nice Defender feel to the Leader. The Encounter power from Novice Power and PMC let me get Controller aspects twice per encounter by either the Immobilized+Teleport 5 in a C.Burst 1 by Otherwind Stride or C.Blast 3 Daze UEoNT. Striker was "obtained" by simply enabling the heavy hitter in the party. -Leader with a trick at first. Primary Leader/Secondary Defender with a dash of Control and a feel of Striker by proxy at the end. [/QUOTE]
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