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Crossbow Expert redux
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<blockquote data-quote="CapnZapp" data-source="post: 7229348" data-attributes="member: 12731"><p>Sorry I must have missed this particular question. Yes, I'm not about to distinguish between hand crossbows held with and without other items. That just opens a can of worms: should casters be treated differently when holding a dagger (a weapon) as their implement as opposed to a tome or orb (not a weapon)? </p><p></p><p>(And my answer is "please no" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Besides, even while you CAN wield dual hand crossbows, you will not want to once you have Extra Attack, since you can only attack once with your main-hand hand crossbow (the loading keyword remains in effect).</p><p></p><p>If a Rogue player has seen John Woo movies lately, I am not going to take away her dual hand crossbow fantasy from her <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p><span style="font-size: 9px">Remember this isn't much of a power choice for a Rogue (choosing my Crossbow Expert feat for the ability to dual wield hand crossbows, I mean). You'd basically pay a whole feat just for the ability to dual wield at 30 ft range. (If hand crossbows had the range of shortbows or more, it'd be a whole nother story). But 30 ft is no problem, since most NPC melee bruiser monsters can close that distance. Meaning that a ranged character isn't truly ranged with a range that short. To me, the essential quality of a "ranged character" is the ability to shoot at monsters without them being able to close to melee in return. Forcing monsters to play the game of "ranged combat" is often (not always; often) a decisively winning strategy, and one I'm keen to keep a very short leash on.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Notice how my version of Sharpshooter adds +30 ft range to the Hand Crossbow for a total of 60 ft, in contrast to the PHB version which turns hand crossbows into 120 ft weapons. (Talking about my Feat Redux II thread now) A considerable if not decisive change, if I may say so myself...</span></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7229348, member: 12731"] Sorry I must have missed this particular question. Yes, I'm not about to distinguish between hand crossbows held with and without other items. That just opens a can of worms: should casters be treated differently when holding a dagger (a weapon) as their implement as opposed to a tome or orb (not a weapon)? (And my answer is "please no" :) ) Besides, even while you CAN wield dual hand crossbows, you will not want to once you have Extra Attack, since you can only attack once with your main-hand hand crossbow (the loading keyword remains in effect). If a Rogue player has seen John Woo movies lately, I am not going to take away her dual hand crossbow fantasy from her :) [SIZE=1]Remember this isn't much of a power choice for a Rogue (choosing my Crossbow Expert feat for the ability to dual wield hand crossbows, I mean). You'd basically pay a whole feat just for the ability to dual wield at 30 ft range. (If hand crossbows had the range of shortbows or more, it'd be a whole nother story). But 30 ft is no problem, since most NPC melee bruiser monsters can close that distance. Meaning that a ranged character isn't truly ranged with a range that short. To me, the essential quality of a "ranged character" is the ability to shoot at monsters without them being able to close to melee in return. Forcing monsters to play the game of "ranged combat" is often (not always; often) a decisively winning strategy, and one I'm keen to keep a very short leash on. Notice how my version of Sharpshooter adds +30 ft range to the Hand Crossbow for a total of 60 ft, in contrast to the PHB version which turns hand crossbows into 120 ft weapons. (Talking about my Feat Redux II thread now) A considerable if not decisive change, if I may say so myself...[/SIZE] [/QUOTE]
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