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Crossbow fighting ranger
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<blockquote data-quote="Dingo333" data-source="post: 5745808" data-attributes="member: 6672910"><p>My suggestion.</p><p></p><p>Drop ranger, go fighter: Crossbowman archtype</p><p></p><p>More feats and weapon specializations are huge boons</p><p></p><p>A heavy Repeating Crossbow</p><p>+10/+10/+5 for shots in a full round (add +1 to all if in 30ft)</p><p>1d10+6 for damage (+1 if in 30ft)</p><p></p><p>1: (half elf or human bonus) exotic proficency repeating heavy crossbow</p><p>1: Weapon Focus</p><p>2: Point Blank Shot</p><p>3: Precise Shot</p><p>4: Weapon Specialization</p><p>5: Rapid Reload</p><p>6: Point Blank Master (to be replaced later when you have safe shot class ability 13)</p><p>7: Rapid Shot</p><p></p><p>Dip a level for wizard or sorcerer and get gravity bow spell (ranger and wiz/sorc level 1 spell) vanish is also great for stealthing/sniping</p><p></p><p>In this way, a high dex is all you actually need. Do note though that you lose armor training and so you need light armor/mithral armor to make best use of the Dex. Also, since a lot of bonuses are based on readied actions, high init is also good</p></blockquote><p></p>
[QUOTE="Dingo333, post: 5745808, member: 6672910"] My suggestion. Drop ranger, go fighter: Crossbowman archtype More feats and weapon specializations are huge boons A heavy Repeating Crossbow +10/+10/+5 for shots in a full round (add +1 to all if in 30ft) 1d10+6 for damage (+1 if in 30ft) 1: (half elf or human bonus) exotic proficency repeating heavy crossbow 1: Weapon Focus 2: Point Blank Shot 3: Precise Shot 4: Weapon Specialization 5: Rapid Reload 6: Point Blank Master (to be replaced later when you have safe shot class ability 13) 7: Rapid Shot Dip a level for wizard or sorcerer and get gravity bow spell (ranger and wiz/sorc level 1 spell) vanish is also great for stealthing/sniping In this way, a high dex is all you actually need. Do note though that you lose armor training and so you need light armor/mithral armor to make best use of the Dex. Also, since a lot of bonuses are based on readied actions, high init is also good [/QUOTE]
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