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Crossing HackMaster with D20 D&D
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<blockquote data-quote="ColonelHardisson" data-source="post: 283505" data-attributes="member: 363"><p>Yeah, it has been tough at times to even mention d20/3e on the HM boards at Kenzer. There are a lot of people that absolutely seem to hate even the concept of HM and d20/3e meeting in any way whatsoever. I'm convinced that most of them haven't even looked at 3e, and are making knee-jerk reactions. Still, there are plenty more folk there who are more than willing to be flexible and friendly. And, it seems the vitriol against 3e/d20 has died down lately.</p><p></p><p>I've said plenty of times that HM is a great mine of ideas and useful bits for any version of D&D. The races and classes are easily ported into 3e, as are the elements mentioned above. I understand that HM's conceptual appeal is that it both parodies and puts to good use the old rule system, but I think much of it could work with the new edition easily, and still maintain that old-school feel.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 283505, member: 363"] Yeah, it has been tough at times to even mention d20/3e on the HM boards at Kenzer. There are a lot of people that absolutely seem to hate even the concept of HM and d20/3e meeting in any way whatsoever. I'm convinced that most of them haven't even looked at 3e, and are making knee-jerk reactions. Still, there are plenty more folk there who are more than willing to be flexible and friendly. And, it seems the vitriol against 3e/d20 has died down lately. I've said plenty of times that HM is a great mine of ideas and useful bits for any version of D&D. The races and classes are easily ported into 3e, as are the elements mentioned above. I understand that HM's conceptual appeal is that it both parodies and puts to good use the old rule system, but I think much of it could work with the new edition easily, and still maintain that old-school feel. [/QUOTE]
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Crossing HackMaster with D20 D&D
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