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*Dungeons & Dragons
Crowd Control and an Anti-Climactic Boss Fight
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<blockquote data-quote="WarpedAcorn" data-source="post: 6904580" data-attributes="member: 6819400"><p>After 2 years of playing the campaign, the players finally reach the big bad guy that they have been working to square off against. Tensions are high, stakes are high, and initiative is being rolled. Yay, the players go first. Hold Person on the big bad aaaaaaaaaaaaand he failed. Massive attacks and the fight is over. The big bad guy ended up being as threatening as indigestion. *cue Price Is Right losing horn* =/</p><p></p><p></p><p>I don't want to be cheesy and just throw on random defenses or claim immunity. The only legit ways around having an epic finale trivialized is having Counterspell be a thing, and by having enough weak enemies between the players and the BBG. </p><p></p><p></p><p>Any other thoughts on this?</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 6904580, member: 6819400"] After 2 years of playing the campaign, the players finally reach the big bad guy that they have been working to square off against. Tensions are high, stakes are high, and initiative is being rolled. Yay, the players go first. Hold Person on the big bad aaaaaaaaaaaaand he failed. Massive attacks and the fight is over. The big bad guy ended up being as threatening as indigestion. *cue Price Is Right losing horn* =/ I don't want to be cheesy and just throw on random defenses or claim immunity. The only legit ways around having an epic finale trivialized is having Counterspell be a thing, and by having enough weak enemies between the players and the BBG. Any other thoughts on this? [/QUOTE]
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Crowd Control and an Anti-Climactic Boss Fight
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