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*Dungeons & Dragons
Crowd Control and an Anti-Climactic Boss Fight
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<blockquote data-quote="Warrior Poet" data-source="post: 6904610" data-attributes="member: 1057"><p>Following on what Flexor the Mighty wrote above, I would encourage you to recognize that sometimes that is how the dice/game go, and that's o.k., too. Other times, there will be a single encounter that proves very challenging and which the players/characters struggle every step of the way and make it through by the skin of their teeth or even lose.</p><p></p><p>Speaking as a player, there have been many times when our GM thought we were steamrolling the fight and yet, debriefing with other players afterwards, we felt it was up-for-grabs the whole time, and never a sure thing, and wondered if we would make it through to the end.</p><p></p><p>And sometimes it <em>is</em> a steamroll, too. Another way to look at it: Think of all those terrible monsters that strike fear into the hearts of creatures across the land. There is nothing that says that those terrible creatures can't find fear in party of adventurers that demonstrate themselves to be skilled, competent, challenging, and resourceful. In my current game, the ogres of a particular region have come to tell stories about our party's fighter, because she has defeated so many of them, so devastatingly. The fighter is named Abby, but among the ogres, she's the Steel Death.</p><p></p><p>Abby has become the boogeywoman the ogres warn their children about.</p><p></p><p>And we still have nights where we wonder if we're going to make it through a fight.</p><p></p><p>Still learning,</p><p></p><p>Robert</p></blockquote><p></p>
[QUOTE="Warrior Poet, post: 6904610, member: 1057"] Following on what Flexor the Mighty wrote above, I would encourage you to recognize that sometimes that is how the dice/game go, and that's o.k., too. Other times, there will be a single encounter that proves very challenging and which the players/characters struggle every step of the way and make it through by the skin of their teeth or even lose. Speaking as a player, there have been many times when our GM thought we were steamrolling the fight and yet, debriefing with other players afterwards, we felt it was up-for-grabs the whole time, and never a sure thing, and wondered if we would make it through to the end. And sometimes it [I]is[/I] a steamroll, too. Another way to look at it: Think of all those terrible monsters that strike fear into the hearts of creatures across the land. There is nothing that says that those terrible creatures can't find fear in party of adventurers that demonstrate themselves to be skilled, competent, challenging, and resourceful. In my current game, the ogres of a particular region have come to tell stories about our party's fighter, because she has defeated so many of them, so devastatingly. The fighter is named Abby, but among the ogres, she's the Steel Death. Abby has become the boogeywoman the ogres warn their children about. And we still have nights where we wonder if we're going to make it through a fight. Still learning, Robert [/QUOTE]
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Crowd Control and an Anti-Climactic Boss Fight
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