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Crown of Madness not as bad in play as it seems
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<blockquote data-quote="Gadget" data-source="post: 8398308" data-attributes="member: 23716"><p>I'm glad that you enjoy it and have found uses for it. It can be nice to have a spell that causes you to think and engage with the story and fiction to make use of in a fun way. I would just like to point out a few things:</p><ol> <li data-xf-list-type="ol">Yes, it deals damage to an enemy on an enemies turn, but <em>in exchange for giving up the casters turn</em>. I'm not seeing how this is of any particular benefit, especially since it is an enemies turn some time after the caster's turn. There may be some esoteric benefit to this that I'm missing, YMMV.</li> <li data-xf-list-type="ol">Yes, the charmed condition can be a benefit, and it has a much longer range that the 1st level <em>Charm Person</em>. Still a cost to maintain if you want more than a one round effect, unlike <em>Charm Person.</em></li> <li data-xf-list-type="ol">Yes, it can prevent an enemy from using their action, on the first round or if they are unable to put any distance between themselves and targets you want them to attack, but at the cost of the caster's action(s). Sometimes that may be worth it. Others...not so much.</li> </ol><p>What you see as a lot of versatility, I see as a lot of very situational benefits.</p></blockquote><p></p>
[QUOTE="Gadget, post: 8398308, member: 23716"] I'm glad that you enjoy it and have found uses for it. It can be nice to have a spell that causes you to think and engage with the story and fiction to make use of in a fun way. I would just like to point out a few things: [LIST=1] [*]Yes, it deals damage to an enemy on an enemies turn, but [I]in exchange for giving up the casters turn[/I]. I'm not seeing how this is of any particular benefit, especially since it is an enemies turn some time after the caster's turn. There may be some esoteric benefit to this that I'm missing, YMMV. [*]Yes, the charmed condition can be a benefit, and it has a much longer range that the 1st level [I]Charm Person[/I]. Still a cost to maintain if you want more than a one round effect, unlike [I]Charm Person.[/I] [*]Yes, it can prevent an enemy from using their action, on the first round or if they are unable to put any distance between themselves and targets you want them to attack, but at the cost of the caster's action(s). Sometimes that may be worth it. Others...not so much. [/LIST] What you see as a lot of versatility, I see as a lot of very situational benefits. [/QUOTE]
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