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<blockquote data-quote="Corpseflower" data-source="post: 3873947" data-attributes="member: 45835"><p>The wait on the south side of the river seems long when you are sitting in the middle of the forest ears straining at every potential threat. Time does pass though and eventually Aidan's sunrod dims and finally fails with no sign of Luger. Turndar is well prepared by that point and calmly lights his lantern and leans back against a tree to wait it out. Jeva shivers and looks miserable when the wind whips along the river bank, but otherwise doesn't say too much.</p><p></p><p>Eventually Fang's ears prick up and the wolf looks out to the river bank staring into the darkness. Soon enough everyone can hear the soft splash of a paddle dipping into water, and moments later a mud and algae caked Luger glides up to the river bank wedged into a narrow canoe that obviously wasn't designed with his bulk in mind. </p><p></p><p><span style="color: DimGray"><span style="font-size: 9px"></span></span></p><p><span style="color: DimGray"><span style="font-size: 9px">The canoe is good for five small creatures. I'm going to say you can cram four medium sized bodies in. That's 2 PC's Jeva and Fang with no boat seat. Figure out how you want to handle that- some of you paddling across and bringing back the other canoe, some holding onto the canoe and swimming in the cold-ish water or whatever. Maybe Aidan can make a call on this to avoid a lengthy debate about the details and keep us moving? </span></span></p><p></p><p>On the other side the easy slope of the river bank gives way to a steadily more strenuous grade. Rocky outcroppings covered in moss dot the landscape and it isn't too long into your ascent that the first light of day break begins to filter down through the tightly knit canopy. The trees on this side of the valley, though still huge don't seem to be as ancient as some of those on the other side of the river. By the time you reach the valley's rim it is already mid-morning and the fierce sunlight is hard on your tired strained eyes. </p><p></p><p>Sitting squat at the foot of an imposing mountain, a ruined monastery comes into view between ancient gnarled trees. Made of simple stone blocks, worn smooth with the passage of time, the stout building is falling apart. Sections of the slanted shale roof have collapsed and portions of the outer wall have crumbled. Weeds and wild thorn plants run rampant across the field leading up to the place, leaving only the slightest indication of a path that ends at the ruined front doors. Beyond, an overgrown yard sits in shadow. Jeva nods, <span style="color: Sienna">"That's it. Like I told you."</span></p></blockquote><p></p>
[QUOTE="Corpseflower, post: 3873947, member: 45835"] The wait on the south side of the river seems long when you are sitting in the middle of the forest ears straining at every potential threat. Time does pass though and eventually Aidan's sunrod dims and finally fails with no sign of Luger. Turndar is well prepared by that point and calmly lights his lantern and leans back against a tree to wait it out. Jeva shivers and looks miserable when the wind whips along the river bank, but otherwise doesn't say too much. Eventually Fang's ears prick up and the wolf looks out to the river bank staring into the darkness. Soon enough everyone can hear the soft splash of a paddle dipping into water, and moments later a mud and algae caked Luger glides up to the river bank wedged into a narrow canoe that obviously wasn't designed with his bulk in mind. [COLOR=DimGray][SIZE=1] The canoe is good for five small creatures. I'm going to say you can cram four medium sized bodies in. That's 2 PC's Jeva and Fang with no boat seat. Figure out how you want to handle that- some of you paddling across and bringing back the other canoe, some holding onto the canoe and swimming in the cold-ish water or whatever. Maybe Aidan can make a call on this to avoid a lengthy debate about the details and keep us moving? [/SIZE][/COLOR] On the other side the easy slope of the river bank gives way to a steadily more strenuous grade. Rocky outcroppings covered in moss dot the landscape and it isn't too long into your ascent that the first light of day break begins to filter down through the tightly knit canopy. The trees on this side of the valley, though still huge don't seem to be as ancient as some of those on the other side of the river. By the time you reach the valley's rim it is already mid-morning and the fierce sunlight is hard on your tired strained eyes. Sitting squat at the foot of an imposing mountain, a ruined monastery comes into view between ancient gnarled trees. Made of simple stone blocks, worn smooth with the passage of time, the stout building is falling apart. Sections of the slanted shale roof have collapsed and portions of the outer wall have crumbled. Weeds and wild thorn plants run rampant across the field leading up to the place, leaving only the slightest indication of a path that ends at the ruined front doors. Beyond, an overgrown yard sits in shadow. Jeva nods, [COLOR=Sienna]"That's it. Like I told you."[/COLOR] [/QUOTE]
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