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Crown of the Kobold King
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<blockquote data-quote="Corpseflower" data-source="post: 3881247" data-attributes="member: 45835"><p>Once everyone is aligned and ready to go, it is apparent that you can see each other from your two points of entry and otherwise it appears that tall grasses and chunks of stone debris have all but overtaken this small yard. Off to one side, a wooden stable has collapsed into a mound of rotting timbers and moldy straw. The outer wall on the east side has collapsed, leaving the ragged hole Luger and Ordin are standing in. A stone well is barely visible through the brush in the northwest corner. Three doors exit into this yard— a pair of double doors to the west, a single door to the north, and a lone door leading into the squat tower in the southeast corner.</p><p></p><p><span style="color: DimGray"><span style="font-size: 9px">ooc: OTS> I kept meaning to answer your question about spell renewal, but forgetting it when I would post. You need 8 hours of 'downtime' before you can prepare. It doesn't have to all be sleep, but movement, skill checks, even conversation breaks the 'rest' status. For every time it is broken you need to tack another hour on to the end of the 8. Then the prepping takes an additional 15 minutes for a spontaneous caster. Also you can't regain any spell that you have cast in the previous 8 hours. So right now it isn't an option. If at some point you want to hole up and make that happen, that's how it works. For Dimlez it will be the same, but will require 1 hour to prep.</span></span></p><p><span style="color: DimGray"><span style="font-size: 9px"></span></span></p><p><span style="color: DimGray"><span style="font-size: 9px">Divine caster's don't require the rest period, but they have a set time of day when their empty slots refresh. They don't have to <em>prepare</em> all spells then, but they only renew expended slots at that time. Azog should note when that will be for him. (Dawn, noon, dusk, and midnight are most common) At that time he needs to spend an hour to honor his gods and such to regain slots.</span></span></p></blockquote><p></p>
[QUOTE="Corpseflower, post: 3881247, member: 45835"] Once everyone is aligned and ready to go, it is apparent that you can see each other from your two points of entry and otherwise it appears that tall grasses and chunks of stone debris have all but overtaken this small yard. Off to one side, a wooden stable has collapsed into a mound of rotting timbers and moldy straw. The outer wall on the east side has collapsed, leaving the ragged hole Luger and Ordin are standing in. A stone well is barely visible through the brush in the northwest corner. Three doors exit into this yard— a pair of double doors to the west, a single door to the north, and a lone door leading into the squat tower in the southeast corner. [COLOR=DimGray][SIZE=1]ooc: OTS> I kept meaning to answer your question about spell renewal, but forgetting it when I would post. You need 8 hours of 'downtime' before you can prepare. It doesn't have to all be sleep, but movement, skill checks, even conversation breaks the 'rest' status. For every time it is broken you need to tack another hour on to the end of the 8. Then the prepping takes an additional 15 minutes for a spontaneous caster. Also you can't regain any spell that you have cast in the previous 8 hours. So right now it isn't an option. If at some point you want to hole up and make that happen, that's how it works. For Dimlez it will be the same, but will require 1 hour to prep. Divine caster's don't require the rest period, but they have a set time of day when their empty slots refresh. They don't have to [I]prepare[/I] all spells then, but they only renew expended slots at that time. Azog should note when that will be for him. (Dawn, noon, dusk, and midnight are most common) At that time he needs to spend an hour to honor his gods and such to regain slots.[/SIZE][/COLOR] [/QUOTE]
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