Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Crowns of Ice - A Tale of Blood and Betrayal - Arvid's Song
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neurotic" data-source="post: 7197087" data-attributes="member: 24380"><p><span style="color: #008080">"Target the casters! Archers, forward, target those at the edge of the water! Now!"</span></p><p></p><p>The voice comes out from the side, but when people look there is no one there anymore. Some more superstitious make evil warding signs, but they are soldiers first and foremost. At the sign of their liutenants, bows are raised in unison and flight of arrows thuds into various bodies on the field. With cultist fires illuminating them, allied soldiers are at an advantage</p><p></p><p>[OOC]</p><p>Some stats would help, at least what weapons guards carry and what spells the priests have?</p><p>[/OOC]</p><p>[sblock=Actions]</p><p>Archers / Ranged attacks against G, H and K 22 leaders chanting:</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173991" target="_blank">Archers vs Cult Leaders: 1D20 = [5] = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173991" target="_blank">1D20 = [14] = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173991" target="_blank">1D20 = [19] = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173991" target="_blank">1D20 = [10] = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173991" target="_blank">1D20 = [8] = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173991" target="_blank">1D20 = [17] = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173991" target="_blank"></a> - two per leader, account for cover, bless etc...I would say each got one hit, hopefully interrupting the spell</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173992" target="_blank">Two additional archers vs Guards on the wall: 1D20 = [13] = 13</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173992" target="_blank">1D20 = [15] = 15</a> - probably both hit. </p><p></p><p>Line 43 in front of the priests stands ready to attack whatever comes into range. (ready action)</p><p></p><p>Priests: 1 casts bless, the other continues chanting</p><p></p><p>Garmmörk moves (half move, two move actions) in front of the friendly line to see what is going on and to prepare an ambush.</p><p></p><p>Next round Garmmörk may come out of his hiding place just as the soldiers approach and do Dazzling Display <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=173990" target="_blank">Initiative: 1D20+4 = [18]+4 = 22</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 7197087, member: 24380"] [COLOR="#008080"]"Target the casters! Archers, forward, target those at the edge of the water! Now!"[/COLOR] The voice comes out from the side, but when people look there is no one there anymore. Some more superstitious make evil warding signs, but they are soldiers first and foremost. At the sign of their liutenants, bows are raised in unison and flight of arrows thuds into various bodies on the field. With cultist fires illuminating them, allied soldiers are at an advantage [OOC] Some stats would help, at least what weapons guards carry and what spells the priests have? [/OOC] [sblock=Actions] Archers / Ranged attacks against G, H and K 22 leaders chanting: [url=http://roll.coyotecode.net/lookup.php?rollid=173991]Archers vs Cult Leaders: 1D20 = [5] = 5 1D20 = [14] = 14 1D20 = [19] = 19 1D20 = [10] = 10 1D20 = [8] = 8 1D20 = [17] = 17 [/url] - two per leader, account for cover, bless etc...I would say each got one hit, hopefully interrupting the spell [url=http://roll.coyotecode.net/lookup.php?rollid=173992]Two additional archers vs Guards on the wall: 1D20 = [13] = 13 1D20 = [15] = 15[/url] - probably both hit. Line 43 in front of the priests stands ready to attack whatever comes into range. (ready action) Priests: 1 casts bless, the other continues chanting Garmmörk moves (half move, two move actions) in front of the friendly line to see what is going on and to prepare an ambush. Next round Garmmörk may come out of his hiding place just as the soldiers approach and do Dazzling Display :) [url=http://roll.coyotecode.net/lookup.php?rollid=173990]Initiative: 1D20+4 = [18]+4 = 22[/url] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Crowns of Ice - A Tale of Blood and Betrayal - Arvid's Song
Top