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CRs and what is going on?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6690923" data-attributes="member: 6787650"><p>If he just stands on it, another PC will pick it up.</p><p></p><p>You're asserting that a Balor can make two attacks, killing a PC, then retrieve the PC's dropped magic weapon and hold it and his own sword (in one hand? jammed under his armpit?) and his whip in a way which is so totally secure that no one can possibly contest his control of any of the three weapons.</p><p></p><p>Yeah, no. In fact, the Balor only has +8 to Athletics. By DMG rules, not only do you have a pretty good chance at taking a weapon held under his armpit, you also have a pretty decent chance at disarming him with a plain old Disarm maneuver from a proficient fighter (Athletics +11), much less a Valor Bard with Athletics Expertise (Athletics +17). And that's without even Hexing the Balor's Strength or Enhancing the Bard's Strength. Once the Balor loses both his weapons he's reduced to pretty much pounding on people with his fists, unless he can take his weapons back, and the action economy sure doesn't favor him there.</p><p></p><p>Plus, the Balor's teleport doesn't move items he's standing on, anyway. He has to be wearing or carrying them.</p><p></p><p></p><p></p><p>"I can see you [the wizard] before you can see me?" Why is the wizard the point man in the dark scary dungeon, and not the Rogue/Ranger/Shadow Monk?</p><p></p><p>Apparently your table has never heard of either scouting or Stealth. Don't you even post pickets? Even smoke mephits would do (they can light up the Balor with Dancing Lights once he's spotted so he's visible at arbitrary distances), not to mention an actual stealthy PC. A Balor's passive perception is only 13, not much chance he'll spot anyone trained in Stealth. If he sees anyone it's probably the clanky Paladin in plate armor, who is exactly whom you want him to see and attack.</p><p></p><p>The tactics probably just look "bizarre" to you because you're playing a simpler and more straightforward game. Aren't you the one who said your "standard" encounter is "kick down the door, roll for initiative"?</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6690923, member: 6787650"] If he just stands on it, another PC will pick it up. You're asserting that a Balor can make two attacks, killing a PC, then retrieve the PC's dropped magic weapon and hold it and his own sword (in one hand? jammed under his armpit?) and his whip in a way which is so totally secure that no one can possibly contest his control of any of the three weapons. Yeah, no. In fact, the Balor only has +8 to Athletics. By DMG rules, not only do you have a pretty good chance at taking a weapon held under his armpit, you also have a pretty decent chance at disarming him with a plain old Disarm maneuver from a proficient fighter (Athletics +11), much less a Valor Bard with Athletics Expertise (Athletics +17). And that's without even Hexing the Balor's Strength or Enhancing the Bard's Strength. Once the Balor loses both his weapons he's reduced to pretty much pounding on people with his fists, unless he can take his weapons back, and the action economy sure doesn't favor him there. Plus, the Balor's teleport doesn't move items he's standing on, anyway. He has to be wearing or carrying them. "I can see you [the wizard] before you can see me?" Why is the wizard the point man in the dark scary dungeon, and not the Rogue/Ranger/Shadow Monk? Apparently your table has never heard of either scouting or Stealth. Don't you even post pickets? Even smoke mephits would do (they can light up the Balor with Dancing Lights once he's spotted so he's visible at arbitrary distances), not to mention an actual stealthy PC. A Balor's passive perception is only 13, not much chance he'll spot anyone trained in Stealth. If he sees anyone it's probably the clanky Paladin in plate armor, who is exactly whom you want him to see and attack. The tactics probably just look "bizarre" to you because you're playing a simpler and more straightforward game. Aren't you the one who said your "standard" encounter is "kick down the door, roll for initiative"? [/QUOTE]
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