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CRs/ELs -- apparently the designers don't read the rules they talk about (old thread)
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<blockquote data-quote="mmu1" data-source="post: 3802652" data-attributes="member: 319"><p>I'm not trying to name-drop (in fact, I'm definitely not going to, because of my sometime tendency to stick my foot in my mouth - I wouldn't want my opinions to reflect on anyone else), but I've played with, or in the games run by, several people who are published RPG authors. (the stuff they contributed to ranges all over the place - major WotC releases (more recent ones, none of 3E or 3.5 Core big three), Dungeon, releases from notable non-WotC d20 companies like Green Ronin, minor d20 releases, even an indie game or two.) </p><p></p><p>I'm better with the rules than any of them, and I think I have more experience playing the game than they do. If D&D was played as a wargame, I'm fairly sure I could beat them.</p><p></p><p>I am not, however, more creative than any of them (or especially creative at all) and I don't have their writing ability.... and these are things that make them able to work as designers / writers, not superior knowledge of the rules, or having a talent for understanding gaming systems.</p><p></p><p>So I don't really expect the designers of 4E to be any better at the game than any other experienced player. Whoever is in charge of <em>editing</em> the damn thing and overseeing the design had better be, though...</p></blockquote><p></p>
[QUOTE="mmu1, post: 3802652, member: 319"] I'm not trying to name-drop (in fact, I'm definitely not going to, because of my sometime tendency to stick my foot in my mouth - I wouldn't want my opinions to reflect on anyone else), but I've played with, or in the games run by, several people who are published RPG authors. (the stuff they contributed to ranges all over the place - major WotC releases (more recent ones, none of 3E or 3.5 Core big three), Dungeon, releases from notable non-WotC d20 companies like Green Ronin, minor d20 releases, even an indie game or two.) I'm better with the rules than any of them, and I think I have more experience playing the game than they do. If D&D was played as a wargame, I'm fairly sure I could beat them. I am not, however, more creative than any of them (or especially creative at all) and I don't have their writing ability.... and these are things that make them able to work as designers / writers, not superior knowledge of the rules, or having a talent for understanding gaming systems. So I don't really expect the designers of 4E to be any better at the game than any other experienced player. Whoever is in charge of [i]editing[/i] the damn thing and overseeing the design had better be, though... [/QUOTE]
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CRs/ELs -- apparently the designers don't read the rules they talk about (old thread)
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