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<blockquote data-quote="Ydars" data-source="post: 4762355" data-attributes="member: 62992"><p>I am feeling bad about my last session as DM, not a week ago.</p><p> </p><p>The PCs are all 13th level (but 32 point buy at start and a few too many magic items) and I have just taken over the reins again after playing in this campaign for a year.</p><p> </p><p>So I set up DM Genie (computer prg for 3.5) with this party of 4 Zhentarim who are a sort of capture squad for hire (all 10th level). The Zhents have been hired to capture the party, by one of their past enemies. </p><p> </p><p>First the Zhents pose as worshippers of Kord and get the PCs to fight a Deathshrieker to get some of them level drained (-2 level for bard and -1 for mage).</p><p> </p><p>Then they ambush the wounded characters when they stumbled back into the dwarven refugee caravan that serves as the PCs current home base(they did not heal themselves at all and two were on single figure HP from a previous fight). The Zhents do little damage but do manage to trap the PCs, who only escape by a bit of luck.</p><p> </p><p>Later in the same session, the mage was looking for information, and was told to meet a shadowy figure she didn't know at an underground warehouse. She had still not had her level drain removed (nor had the bard) but for some reason, she and the bard turned up at this rendevous with no armour or protective spells up. I think you can see what is going to happen................pity the PCs didn't.</p><p> </p><p>Unfortunately for the PCs, one of the Zhents is a half-giant fighter who is a sunder specialist and has an adamantine great sword. I built him as a kind of glass cannon but he did not die and lasted far too long...........</p><p> </p><p>4 rounds later, the PC cleric was dead, and also had his belt of giant strength, +1 electrical warhammer and amulet of natural armour sundered and in addition, the bard ended up captured when the rest of the party decided to bail out and teleported away.</p><p> </p><p>The teleport was actually the PCs first sensible decision the whole game session.</p><p> </p><p>Now I have to work out what is going to happen next. I never expected this to happen and thought the Zhents would die after the first fight.</p><p> </p><p>Arrrghhhhh!</p></blockquote><p></p>
[QUOTE="Ydars, post: 4762355, member: 62992"] I am feeling bad about my last session as DM, not a week ago. The PCs are all 13th level (but 32 point buy at start and a few too many magic items) and I have just taken over the reins again after playing in this campaign for a year. So I set up DM Genie (computer prg for 3.5) with this party of 4 Zhentarim who are a sort of capture squad for hire (all 10th level). The Zhents have been hired to capture the party, by one of their past enemies. First the Zhents pose as worshippers of Kord and get the PCs to fight a Deathshrieker to get some of them level drained (-2 level for bard and -1 for mage). Then they ambush the wounded characters when they stumbled back into the dwarven refugee caravan that serves as the PCs current home base(they did not heal themselves at all and two were on single figure HP from a previous fight). The Zhents do little damage but do manage to trap the PCs, who only escape by a bit of luck. Later in the same session, the mage was looking for information, and was told to meet a shadowy figure she didn't know at an underground warehouse. She had still not had her level drain removed (nor had the bard) but for some reason, she and the bard turned up at this rendevous with no armour or protective spells up. I think you can see what is going to happen................pity the PCs didn't. Unfortunately for the PCs, one of the Zhents is a half-giant fighter who is a sunder specialist and has an adamantine great sword. I built him as a kind of glass cannon but he did not die and lasted far too long........... 4 rounds later, the PC cleric was dead, and also had his belt of giant strength, +1 electrical warhammer and amulet of natural armour sundered and in addition, the bard ended up captured when the rest of the party decided to bail out and teleported away. The teleport was actually the PCs first sensible decision the whole game session. Now I have to work out what is going to happen next. I never expected this to happen and thought the Zhents would die after the first fight. Arrrghhhhh! [/QUOTE]
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