Trailblazer's analysis of the "spine" of the system is really handy in trying to understand the system as a whole.
One area that wasn't covered was getting an idea on average damage output, both from the PC side and Monster side through all 20 levels.
Is there any kind of resource that has worked that out?
It would be interesting to see how the system's hit point economy alters, particularly around the 9th level when hitting becomes almost a given.
One area that wasn't covered was getting an idea on average damage output, both from the PC side and Monster side through all 20 levels.
Is there any kind of resource that has worked that out?
It would be interesting to see how the system's hit point economy alters, particularly around the 9th level when hitting becomes almost a given.