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<blockquote data-quote="Ravellion" data-source="post: 2100118" data-attributes="member: 538"><p>Fluff just requires imagination, true.</p><p></p><p>However, crunch doesn't even require that. Hence, I generally find crunch to be useless, unless it is in the very wide "Campaign toolkit" variety like Grim Tales and Unearthed Arcana. Coming up with a Prestige Class once an organization or archetype is already there I find incredibly easy to do. The other way around? Sometimes not so easy, depending on the prestige class. Feats? Pick something you want that character to be better at/use a resouce the chracter already has in a new way. Make the feat improve that ability by a great deal. Then hit it with the nerfstick until you can imagin some character taking it, but not all.</p><p></p><p>Rav</p></blockquote><p></p>
[QUOTE="Ravellion, post: 2100118, member: 538"] Fluff just requires imagination, true. However, crunch doesn't even require that. Hence, I generally find crunch to be useless, unless it is in the very wide "Campaign toolkit" variety like Grim Tales and Unearthed Arcana. Coming up with a Prestige Class once an organization or archetype is already there I find incredibly easy to do. The other way around? Sometimes not so easy, depending on the prestige class. Feats? Pick something you want that character to be better at/use a resouce the chracter already has in a new way. Make the feat improve that ability by a great deal. Then hit it with the nerfstick until you can imagin some character taking it, but not all. Rav [/QUOTE]
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