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Crusader question
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<blockquote data-quote="nogray" data-source="post: 6279148" data-attributes="member: 28028"><p>As a 6th level Crusader, you have 7 maneuvers known, 5 maneuvers readied, and 2 stances known. Two of the maneuvers that you have readied will be available to you at the start any given encounter. (That last number can change to three if you have the Extra Granted Maneuver feat. Similarly, you can know an extra stance with the Martial Stance feat.)</p><p></p><p>You should always be in a stance. It takes a swift action to enter a stance, and you stay in the stance until you choose to leave it (another swift action) or switch stances (another, different, swift action).</p><p></p><p>Of your seven maneuvers that you know, you choose five to be "readied" and available at some point in encounters. You can swap these choices with five minutes of prayer. At the start of the encounter, you have two (or three, with the feat) of your readied maneuvers granted to you and available for immediate use. The remaining chosen readied maneuvers are withheld. At the end of each of your turns, another withheld maneuver becomes granted.</p><p></p><p>As you use the maneuvers, they become expended. If, at the end of your turn, you have no withheld maneuvers available to be granted, all of your expended maneuvers go into the withheld pile and one of those becomes granted.</p><p></p><p>Because of the readying/granting/refreshing method used by the crusader, you should be able to use a maneuver just about every round. This is particularly true if you choose mostly strikes to be readied. Only if you have a lot of off-turn counters and swift-action boosts should you ever run out of maneuvers to use. </p><p></p><p>I hope that helps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="nogray, post: 6279148, member: 28028"] As a 6th level Crusader, you have 7 maneuvers known, 5 maneuvers readied, and 2 stances known. Two of the maneuvers that you have readied will be available to you at the start any given encounter. (That last number can change to three if you have the Extra Granted Maneuver feat. Similarly, you can know an extra stance with the Martial Stance feat.) You should always be in a stance. It takes a swift action to enter a stance, and you stay in the stance until you choose to leave it (another swift action) or switch stances (another, different, swift action). Of your seven maneuvers that you know, you choose five to be "readied" and available at some point in encounters. You can swap these choices with five minutes of prayer. At the start of the encounter, you have two (or three, with the feat) of your readied maneuvers granted to you and available for immediate use. The remaining chosen readied maneuvers are withheld. At the end of each of your turns, another withheld maneuver becomes granted. As you use the maneuvers, they become expended. If, at the end of your turn, you have no withheld maneuvers available to be granted, all of your expended maneuvers go into the withheld pile and one of those becomes granted. Because of the readying/granting/refreshing method used by the crusader, you should be able to use a maneuver just about every round. This is particularly true if you choose mostly strikes to be readied. Only if you have a lot of off-turn counters and swift-action boosts should you ever run out of maneuvers to use. I hope that helps. :) [/QUOTE]
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