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Crushed Earth© classless system
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<blockquote data-quote="Jeph" data-source="post: 409573" data-attributes="member: 6738"><p>Would you mind posting a description of Parry and Block? My suggestion is make them both ACP skills, and make armor DR. BTW, your using HP, not VP/WP or GnG, right? Do parry and block both add directly to AC?</p><p></p><p>Oh yeah, and addressing the issue of Weapon Focus: You can gain +1 to one weapon with <em>that</em>, or +2 to a whole category of weapons with Skill Focus. Do you want these both to exist? to stack? to be interchangeable in terms of prereqs? just food (mmmmmm . . . fooood) for thought.</p><p></p><p>so would it work like this:</p><p></p><p>Jo the Mercenary has a f**** huge masterwork bastard sword, and a total Two Handed Swords modifier of +14.</p><p></p><p>Jim the Shao-Lin Enlightened Dude has a Block skill total modifier of +14. </p><p></p><p>So, Jo rolls 1d20 +14, Jim rolls 1d12+14. If Jo rolls equal to or higher than Jim, he hits.</p><p></p><p>Now, did I get this right? </p><p></p><p>What if Jim had weapon focus (fist)?</p><p></p><p> What if Jo had weapon focus (Katana)? </p><p></p><p>Does your Dex modifier (I assume it is dex) apply to both your AC <em>and</em> your block/parry skill, only one, or do block/parry directly add to AC? Are they used instead of AC? </p><p></p><p>If you hold a dagger in one hand, and are unarmed in the other, can you use both Block and Parry in a turn (if you can, make sure you make a rule that says you can't!)?</p><p></p><p> How does magical enhancement effect the skills? How does magical enhancement work in the classless system anyway? </p><p></p><p>How does Masterwork quality affect the skills? </p><p></p><p>Is parry for all weapons, or for only one set of weapons (2-handed swords, for instance)? If it's for groups, what's with block? Isn't Unarmed just another weapon category? </p><p></p><p>And if it is, how does unarmed strikes provoking AoOs work? If you have at least 1 rank in Unarmed Strike, you are considered to have Improved Unarmed Strike? </p><p></p><p>What about Synergy bonuses between skills like Attack (Spears) and Parry (Spears)? </p><p></p><p>Is parry for defending with or against the chosen weapon? How does weapon size affect a parry?</p><p></p><p>Whoa . . . that's a few more questoins than I'd originally planned . . . but they would come up. Most of them will probably be answered if/when you post the skill descriptions.</p><p></p><p>Oh yeah, and then there's the issue of secondary attacks. How do they work with the skill system?</p><p></p><p>okay, I'll shut up now.</p><p>-Jeph</p></blockquote><p></p>
[QUOTE="Jeph, post: 409573, member: 6738"] Would you mind posting a description of Parry and Block? My suggestion is make them both ACP skills, and make armor DR. BTW, your using HP, not VP/WP or GnG, right? Do parry and block both add directly to AC? Oh yeah, and addressing the issue of Weapon Focus: You can gain +1 to one weapon with [i]that[/i], or +2 to a whole category of weapons with Skill Focus. Do you want these both to exist? to stack? to be interchangeable in terms of prereqs? just food (mmmmmm . . . fooood) for thought. so would it work like this: Jo the Mercenary has a f**** huge masterwork bastard sword, and a total Two Handed Swords modifier of +14. Jim the Shao-Lin Enlightened Dude has a Block skill total modifier of +14. So, Jo rolls 1d20 +14, Jim rolls 1d12+14. If Jo rolls equal to or higher than Jim, he hits. Now, did I get this right? What if Jim had weapon focus (fist)? What if Jo had weapon focus (Katana)? Does your Dex modifier (I assume it is dex) apply to both your AC [i]and[/i] your block/parry skill, only one, or do block/parry directly add to AC? Are they used instead of AC? If you hold a dagger in one hand, and are unarmed in the other, can you use both Block and Parry in a turn (if you can, make sure you make a rule that says you can't!)? How does magical enhancement effect the skills? How does magical enhancement work in the classless system anyway? How does Masterwork quality affect the skills? Is parry for all weapons, or for only one set of weapons (2-handed swords, for instance)? If it's for groups, what's with block? Isn't Unarmed just another weapon category? And if it is, how does unarmed strikes provoking AoOs work? If you have at least 1 rank in Unarmed Strike, you are considered to have Improved Unarmed Strike? What about Synergy bonuses between skills like Attack (Spears) and Parry (Spears)? Is parry for defending with or against the chosen weapon? How does weapon size affect a parry? Whoa . . . that's a few more questoins than I'd originally planned . . . but they would come up. Most of them will probably be answered if/when you post the skill descriptions. Oh yeah, and then there's the issue of secondary attacks. How do they work with the skill system? okay, I'll shut up now. -Jeph [/QUOTE]
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