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Crystal Ball: A year in, how do you think 5E will unfold going forward?
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<blockquote data-quote="ranger69" data-source="post: 6623522" data-attributes="member: 45468"><p>Whatever WOTC does is going to displease some people. There is either too much published or not enough. The adventures are rubbish, or they are enjoyable. I suspect that WOTC are walking a fine line between keeping us, the customers happy, and the bosses, Hasbro happy. Indeed, some of the strategy may have come from Hasbro. They seem to have a reasonable idea of selling games in general.</p><p>The point made earlier in the thread about the cost of releasing books not being covered by purchases is a very pertinent one. I have worked most of my life in retail of various forms, and the best retailers are ruthless on which lines are on the shelf's. If it stops moving fast enough it's replaced by something else.</p><p>Also if you were a newcomer to D&D and walked into a store with all the 3.5 products on the shelf it could be very confusing where to start. Also probably be put off starting if you think you must buy all the products. 5E, I think is trying to avoid that. Believe me, too much choice can be as bad, if not worse than not enough choice for consumers new to a product.</p></blockquote><p></p>
[QUOTE="ranger69, post: 6623522, member: 45468"] Whatever WOTC does is going to displease some people. There is either too much published or not enough. The adventures are rubbish, or they are enjoyable. I suspect that WOTC are walking a fine line between keeping us, the customers happy, and the bosses, Hasbro happy. Indeed, some of the strategy may have come from Hasbro. They seem to have a reasonable idea of selling games in general. The point made earlier in the thread about the cost of releasing books not being covered by purchases is a very pertinent one. I have worked most of my life in retail of various forms, and the best retailers are ruthless on which lines are on the shelf's. If it stops moving fast enough it's replaced by something else. Also if you were a newcomer to D&D and walked into a store with all the 3.5 products on the shelf it could be very confusing where to start. Also probably be put off starting if you think you must buy all the products. 5E, I think is trying to avoid that. Believe me, too much choice can be as bad, if not worse than not enough choice for consumers new to a product. [/QUOTE]
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Crystal Ball: A year in, how do you think 5E will unfold going forward?
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