Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Crystal Ball: A year in, how do you think 5E will unfold going forward?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 6624408" data-attributes="member: 2525"><p>Here is why a faster release schedule is bad for my game and/or me:</p><p></p><p>1) It puts me in an uncomfortable position when one of my players buys a new book and wants an option from that book that I am not sure I want in my game. I don't know how it will work with our setting, with all the other things that player already has on their character, with the abilities of the other characters in the group, with my adventure, etc.. So now I need to make a decision between telling my player no and disappointing them, or telling them yes and having a problem later. I don't like being put in that position to begin with - and fewer books means it happens less.</p><p></p><p>2) The faster the release schedule the less playtesting that happens for everything, and the less able everyone who works at the D&D department is able to keep track of how everything works with everything else. The more there is, the lower the quality in general, given their existing staff. This harms my games, because what I do buy and use will not be as good.</p><p></p><p>3) The faster the release schedule, the more pressure on the company to support those new releases in adventures and other things they publish. Recently Paizo put out an adventure path that directly referenced 13 different splat books in the adventure. And sure, you can access those things online, if you are willing to go dig them up, but you shouldn't have to. You should not be in a position, as a DM, to be familiar with 13 different additional non-core books to run an adventure path. That's evidence that the more you publish, the more pressure on the company to support those publications with everything else you publish. Paizo executives have said that pressure exists - that they feel the need to offer that support for the new publications with their adventures. I imagine WOTC executives feel the same way.</p><p></p><p>4) I am a collector - and it is hard for me to resist buying everything WOTC puts out. But I have a family now and I cannot really afford it. So the slower release schedule helps me resist buying too much.</p><p></p><p>Those are some reasons off the top of my head why a faster release schedule is bad for me - even if I don't use any of it.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6624408, member: 2525"] Here is why a faster release schedule is bad for my game and/or me: 1) It puts me in an uncomfortable position when one of my players buys a new book and wants an option from that book that I am not sure I want in my game. I don't know how it will work with our setting, with all the other things that player already has on their character, with the abilities of the other characters in the group, with my adventure, etc.. So now I need to make a decision between telling my player no and disappointing them, or telling them yes and having a problem later. I don't like being put in that position to begin with - and fewer books means it happens less. 2) The faster the release schedule the less playtesting that happens for everything, and the less able everyone who works at the D&D department is able to keep track of how everything works with everything else. The more there is, the lower the quality in general, given their existing staff. This harms my games, because what I do buy and use will not be as good. 3) The faster the release schedule, the more pressure on the company to support those new releases in adventures and other things they publish. Recently Paizo put out an adventure path that directly referenced 13 different splat books in the adventure. And sure, you can access those things online, if you are willing to go dig them up, but you shouldn't have to. You should not be in a position, as a DM, to be familiar with 13 different additional non-core books to run an adventure path. That's evidence that the more you publish, the more pressure on the company to support those publications with everything else you publish. Paizo executives have said that pressure exists - that they feel the need to offer that support for the new publications with their adventures. I imagine WOTC executives feel the same way. 4) I am a collector - and it is hard for me to resist buying everything WOTC puts out. But I have a family now and I cannot really afford it. So the slower release schedule helps me resist buying too much. Those are some reasons off the top of my head why a faster release schedule is bad for me - even if I don't use any of it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Crystal Ball: A year in, how do you think 5E will unfold going forward?
Top