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crystal spheres ?
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<blockquote data-quote="GQuail" data-source="post: 3643150" data-attributes="member: 30709"><p>Oh, <strong>hell</strong>, yes. Just the same way that people can be fine with Orcs and Dwarves, Disintegrate and Raise Dead spells... but still insist every time someone uses universal solvent in asking, "But <em>how</em> is it stored?"</p><p></p><p>(These people evidently don't have much luck getting superglue out of the tube, either)</p><p></p><p>In all seriousness: people who sit down to a fantasy game are usually cool with traditional fantasy conventions, like the dragons or the magic, but will assume the standard universal laws apply if they have no reason to think otherwise. For example, is my campaign world flat? I nver bothered to specify. Answer, says the scientific person, must be yes if it has a traditional horizon. It's just what the players will assume is the default because, well, what else have they ever known?</p><p></p><p>Spelljammer perhaps pushes the suspension of disbelief too far for some people because it breaks this: while a fantasy game might give some people the framework to accept that, OK, the sun is Ra's solar barge, they didn#'t expect said sun to be floating in a non-vaccum space, or for their planet to be held up by the ten eyestalks of a giant beholder. ;-) </p><p></p><p></p><p></p><p>Yeah, this the answer that's coming to my head right now as I cement my own world's campaign setting. It's like the question of having multiple pantheons in your world, with their own creation myths, that don't overlap: if Khensu and Selene are both the Moon, then does that mean they're getting a lot more friendly than their respective pantheons realise? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> </p><p></p><p>Some of it may just be a case of different names for the same thing: perhaps the moon, in all it's rocky orbitting glory, really is the physical manifestation of a god: perhaps where they hold court, or some sort of focus of their power. Perhaps one or two beliefs, however, don't turn out to be true - hey, if anyone has a predicent for lying in fantasy, it's goddamn Gods who think they're so clever. ;-)</p></blockquote><p></p>
[QUOTE="GQuail, post: 3643150, member: 30709"] Oh, [b]hell[/b], yes. Just the same way that people can be fine with Orcs and Dwarves, Disintegrate and Raise Dead spells... but still insist every time someone uses universal solvent in asking, "But [i]how[/i] is it stored?" (These people evidently don't have much luck getting superglue out of the tube, either) In all seriousness: people who sit down to a fantasy game are usually cool with traditional fantasy conventions, like the dragons or the magic, but will assume the standard universal laws apply if they have no reason to think otherwise. For example, is my campaign world flat? I nver bothered to specify. Answer, says the scientific person, must be yes if it has a traditional horizon. It's just what the players will assume is the default because, well, what else have they ever known? Spelljammer perhaps pushes the suspension of disbelief too far for some people because it breaks this: while a fantasy game might give some people the framework to accept that, OK, the sun is Ra's solar barge, they didn#'t expect said sun to be floating in a non-vaccum space, or for their planet to be held up by the ten eyestalks of a giant beholder. ;-) Yeah, this the answer that's coming to my head right now as I cement my own world's campaign setting. It's like the question of having multiple pantheons in your world, with their own creation myths, that don't overlap: if Khensu and Selene are both the Moon, then does that mean they're getting a lot more friendly than their respective pantheons realise? :-) Some of it may just be a case of different names for the same thing: perhaps the moon, in all it's rocky orbitting glory, really is the physical manifestation of a god: perhaps where they hold court, or some sort of focus of their power. Perhaps one or two beliefs, however, don't turn out to be true - hey, if anyone has a predicent for lying in fantasy, it's goddamn Gods who think they're so clever. ;-) [/QUOTE]
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