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crystal spheres ?
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<blockquote data-quote="3catcircus" data-source="post: 3648151" data-attributes="member: 16077"><p>Hmm. Really, the best way to describe the crystal spheres is that they are sorta-kinda-like both a solar system and a galaxy. </p><p></p><p>For example, Realmspace (Forgotten Realms) consists of the planets Anadia, Coliar, Toril, Karpri, Chandos, Glyth, Garden, and H'Catha (in that order out from the sun) that orbit around the Sun, while a comet (K'thoutek) orbits perpendicular to the solar plane, as well as the Color Spray and Galleon Nebulae.</p><p></p><p>Other crystal spheres have similar make-ups - planets orbiting a star along with other cosmological "stuff" - nebulae, asteroid belts, etc.</p><p></p><p>On spelljammer.org, you can find "flow maps" - i.e. how the different crystal spheres are connected via the phlogiston. And this is where the overlap between spheres, phlogiston and planes comes in to play. In order to get from Krynnspace to Realmspace, you either have to go through Greyspace (Greyhawk) or Bralspace (the crossroads of the phlogistons). However, based upon the phologiston, you can't get directly from Greyspace to Bralspace while staying on the prime material plane - either go through Krynnspace or Realmspace, or via planar travel.</p><p></p><p>Planescape is basically (as I view it), more "dimensions" than the familiar 4 involved in the prime. Basically, the planes are "concepts" that combine aspects of ancient beliefs in the 4 elements and humours, and the ideas of a specific plane being the embodiment of a specific alignment - a realm of pure evil, pure good, etc. In fact, planar travel may not involve physical transportation at all - such as in the case of astrally projecting into the astral plane.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 3648151, member: 16077"] Hmm. Really, the best way to describe the crystal spheres is that they are sorta-kinda-like both a solar system and a galaxy. For example, Realmspace (Forgotten Realms) consists of the planets Anadia, Coliar, Toril, Karpri, Chandos, Glyth, Garden, and H'Catha (in that order out from the sun) that orbit around the Sun, while a comet (K'thoutek) orbits perpendicular to the solar plane, as well as the Color Spray and Galleon Nebulae. Other crystal spheres have similar make-ups - planets orbiting a star along with other cosmological "stuff" - nebulae, asteroid belts, etc. On spelljammer.org, you can find "flow maps" - i.e. how the different crystal spheres are connected via the phlogiston. And this is where the overlap between spheres, phlogiston and planes comes in to play. In order to get from Krynnspace to Realmspace, you either have to go through Greyspace (Greyhawk) or Bralspace (the crossroads of the phlogistons). However, based upon the phologiston, you can't get directly from Greyspace to Bralspace while staying on the prime material plane - either go through Krynnspace or Realmspace, or via planar travel. Planescape is basically (as I view it), more "dimensions" than the familiar 4 involved in the prime. Basically, the planes are "concepts" that combine aspects of ancient beliefs in the 4 elements and humours, and the ideas of a specific plane being the embodiment of a specific alignment - a realm of pure evil, pure good, etc. In fact, planar travel may not involve physical transportation at all - such as in the case of astrally projecting into the astral plane. [/QUOTE]
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