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(CSDGH) Demon with a Glass Hand [IC]
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<blockquote data-quote="Creamsteak" data-source="post: 3817478" data-attributes="member: 552"><p><strong><u>Day 1, Crossing Paths</u></strong></p><p>The desert today is cooler than normal, the temperature dipping down to a range that might even be considered comfortable. A trade caravan known as the Edilritter crosses path with a nomadic clan known as the Ashtalarian. While the two might normally cross paths through violence, this meeting is an arrangement of trade. Some of you came with the trade caravan, others with the nomads, and still others on their own to this particular place.</p><p></p><p>The trade caravan forms a wagon circle, their huge sand skiffs forming a barricade around the exchanges taking place. The vehicles of choice for these traders are 15 foot tall stone wagons supported by magic and pulled by a small group of trained bulettes.</p><p></p><p>As you handle whatever business concerns you might have, the wind picks up from the south. This signals a panick from the traders and nomads alike, even one gust of wind could signal the approach of an incredible sandstorm. Panick turns to chaos, and within moments the entire camp is rushing to get their vehicles and mounts on the move away from this place.</p><p></p><p>Suddenly, before anyone can quite get going, the sky becomes brackish, and the air thick with strange translucent dust. <strong>Lighting strikes</strong>. One caravan vehicle is struck, ripped apart outright. The heavy stone vehicle is broken open. Another second passes, chaos turning to anarchy, and <strong>Lightning strikes</strong> again. This time striking down the huge mastadon-like creature the nomads traveled here with.</p><p></p><p><img src="http://www.enworld.org/attachment.php?attachmentid=31044&stc=1" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>More lightning pours out of the skies, then the ground errupts, bursting forth massive pillars of flame under another of the caravan vehicles. Again, lighting from the sky, and fire from the earth wreck havoc across the trade site that was peaceful no more than a moment before. Those few who are alive after the initial carnage look to the sky and see a translucent black disk floating just above the center of the camp. The disk has a tinge of red and gold around it's outer rim. Eight winged creatures like a cross between a large human and a huge vulture descend from the ring above.</p><p></p><p><img src="http://www.sigil.cz/images/articles/sfery-fiendi/alternate/vrock.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Suddenly two massive steel-skinned spider-like creatues spring from the desert right in the middle of the camp, lined up directly below the floating disk. Four bulbous eyes rise out of the mosters steel carapace, a melevolent gleam in each one.</p><p></p><p><img src="http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG47.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong><u>Initiatives</u></strong></p><p>Suvarion 21 (SU on map)</p><p>Jarek 20</p><p>Nomads 17</p><p>Thalnil 13</p><p>Haros 12</p><p>Soldiers 10</p><p>Merchants 9</p><p>Shard 8 (SH on map)</p><p>Vrock 8</p><p>Bulettes 7</p><p>Retriever 5</p><p></p><p><img src="http://www.enworld.org/attachment.php?attachmentid=31045&stc=1" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Creamsteak, post: 3817478, member: 552"] [b][u]Day 1, Crossing Paths[/u][/b][u][/u] The desert today is cooler than normal, the temperature dipping down to a range that might even be considered comfortable. A trade caravan known as the Edilritter crosses path with a nomadic clan known as the Ashtalarian. While the two might normally cross paths through violence, this meeting is an arrangement of trade. Some of you came with the trade caravan, others with the nomads, and still others on their own to this particular place. The trade caravan forms a wagon circle, their huge sand skiffs forming a barricade around the exchanges taking place. The vehicles of choice for these traders are 15 foot tall stone wagons supported by magic and pulled by a small group of trained bulettes. As you handle whatever business concerns you might have, the wind picks up from the south. This signals a panick from the traders and nomads alike, even one gust of wind could signal the approach of an incredible sandstorm. Panick turns to chaos, and within moments the entire camp is rushing to get their vehicles and mounts on the move away from this place. Suddenly, before anyone can quite get going, the sky becomes brackish, and the air thick with strange translucent dust. [b]Lighting strikes[/b]. One caravan vehicle is struck, ripped apart outright. The heavy stone vehicle is broken open. Another second passes, chaos turning to anarchy, and [b]Lightning strikes[/b] again. This time striking down the huge mastadon-like creature the nomads traveled here with. [img]http://www.enworld.org/attachment.php?attachmentid=31044&stc=1[/img] More lightning pours out of the skies, then the ground errupts, bursting forth massive pillars of flame under another of the caravan vehicles. Again, lighting from the sky, and fire from the earth wreck havoc across the trade site that was peaceful no more than a moment before. Those few who are alive after the initial carnage look to the sky and see a translucent black disk floating just above the center of the camp. The disk has a tinge of red and gold around it's outer rim. Eight winged creatures like a cross between a large human and a huge vulture descend from the ring above. [img]http://www.sigil.cz/images/articles/sfery-fiendi/alternate/vrock.gif[/img] Suddenly two massive steel-skinned spider-like creatues spring from the desert right in the middle of the camp, lined up directly below the floating disk. Four bulbous eyes rise out of the mosters steel carapace, a melevolent gleam in each one. [img]http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG47.jpg[/img] [B][U]Initiatives[/U][/b][U][/u] Suvarion 21 (SU on map) Jarek 20 Nomads 17 Thalnil 13 Haros 12 Soldiers 10 Merchants 9 Shard 8 (SH on map) Vrock 8 Bulettes 7 Retriever 5 [img]http://www.enworld.org/attachment.php?attachmentid=31045&stc=1[/img] [/QUOTE]
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