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(CSDGH) Demon with a Glass Hand [IC]
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<blockquote data-quote="pathfinderq1" data-source="post: 3817818" data-attributes="member: 48394"><p>Suvarion had remained all but silent as the nomads and merchants went about their business- she had little need for anything this sort of trader might carry and while the Ashtalarians allowed her to travel with them, it was understood that she was not to intercede in their trade negotiations. As the wind began to rise, she wrapped herself a bit more tightly in the sheltering folds of her cloak and sought the (comparative) shelter of one of the wagons- while nothing could keep the blowing sand completely at bay, the heavy stone vehicle at least provided a tiny space out of the wind.</p><p></p><p>Once the lightning began, though, Suvarion's battle-honed instincts began to tingle in anticipation- this was no natural storm. Almost reflexively, she began to weave a series of wards around herself- the traders and nomads were all too busy with their own preparations to pay any heed, and the wind-swirled sand offered some distraction as well, but the powers she invoked were not trivial. </p><p></p><p>Once the creatures began to appear, Suvarion did not hesitate- between her wardings and the opening salvo of her attack, she had expended more energy than a dozen mentalists- but she had been bred for moments like this, and she did not want to allow the apparent enemy even a moment of free action. The air around her crackled, shimmered, and spoke, with a voice louder than any that had accompanied the lightning- it was as if the sky itself had been riven asunder by sheer power. And when the initial tumult ended, the source of that terrible assault had completely vanished...</p><p></p><p>OOC: [sblock]PP left by the end of her action: 221-97= 124; </p><p>Powers manifested (in order): </p><p>Mind Blank (personal); (13 pp)</p><p>Energy adaptation (140 minutes); (7 pp)</p><p>Inertial Armor (augmented to +9, extended; 28 hours);(13 pp) </p><p>Overland Flight (14 hours); (11 pp)</p><p>Dispelling Buffer (14 hours) (11 pp); </p><p>regain psionic focus (move action, Concentration +24 vs DC 20)</p><p></p><p>Once the fight opens: </p><p>Standard action- manifest Energy Ball (sonic, augmented to 14d6-14, Reflex half, DC 25), in the center of the Vrocks- 20 foot radius ought to get all of them; (14 pp) </p><p>Swift action (and expend psioinic focus)- manifest Quickened Energy Ball (Fire, augmented to 8d6+8, reflex half, DC 22, same target area; (14 pp); </p><p>Move action- manifest Dimension Door (psionic), augmented by 6 PP to manifest as a move action, 13 PP; destination 960 feet straight up- even if she cannot do _anything_ else this round, she won't hit ground by next round, and her Overland Flight will catch her on her turn next round- she will be out of Darkvision range and most beasties won't think to look up- and her Mind Blank ought to prevent other detections.[/sblock]</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 3817818, member: 48394"] Suvarion had remained all but silent as the nomads and merchants went about their business- she had little need for anything this sort of trader might carry and while the Ashtalarians allowed her to travel with them, it was understood that she was not to intercede in their trade negotiations. As the wind began to rise, she wrapped herself a bit more tightly in the sheltering folds of her cloak and sought the (comparative) shelter of one of the wagons- while nothing could keep the blowing sand completely at bay, the heavy stone vehicle at least provided a tiny space out of the wind. Once the lightning began, though, Suvarion's battle-honed instincts began to tingle in anticipation- this was no natural storm. Almost reflexively, she began to weave a series of wards around herself- the traders and nomads were all too busy with their own preparations to pay any heed, and the wind-swirled sand offered some distraction as well, but the powers she invoked were not trivial. Once the creatures began to appear, Suvarion did not hesitate- between her wardings and the opening salvo of her attack, she had expended more energy than a dozen mentalists- but she had been bred for moments like this, and she did not want to allow the apparent enemy even a moment of free action. The air around her crackled, shimmered, and spoke, with a voice louder than any that had accompanied the lightning- it was as if the sky itself had been riven asunder by sheer power. And when the initial tumult ended, the source of that terrible assault had completely vanished... OOC: [sblock]PP left by the end of her action: 221-97= 124; Powers manifested (in order): Mind Blank (personal); (13 pp) Energy adaptation (140 minutes); (7 pp) Inertial Armor (augmented to +9, extended; 28 hours);(13 pp) Overland Flight (14 hours); (11 pp) Dispelling Buffer (14 hours) (11 pp); regain psionic focus (move action, Concentration +24 vs DC 20) Once the fight opens: Standard action- manifest Energy Ball (sonic, augmented to 14d6-14, Reflex half, DC 25), in the center of the Vrocks- 20 foot radius ought to get all of them; (14 pp) Swift action (and expend psioinic focus)- manifest Quickened Energy Ball (Fire, augmented to 8d6+8, reflex half, DC 22, same target area; (14 pp); Move action- manifest Dimension Door (psionic), augmented by 6 PP to manifest as a move action, 13 PP; destination 960 feet straight up- even if she cannot do _anything_ else this round, she won't hit ground by next round, and her Overland Flight will catch her on her turn next round- she will be out of Darkvision range and most beasties won't think to look up- and her Mind Blank ought to prevent other detections.[/sblock] [/QUOTE]
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