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(CSDGH) Demon with a Glass Hand [IC]
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<blockquote data-quote="Creamsteak" data-source="post: 3902594" data-attributes="member: 552"><p>(I'll move forwards a bit, I know pathfinder is still around somewhat, and Psion has been a board regular as long as I have. If anyone wants to drop out of the game or anything similar please inform me at some point.)</p><p></p><p>After meeting the high priests and even the god of this holy city, you are permitted to use some rather exotic barracks to rest and recupperate. The rooms are rather large (designed to accomodate creatures of up to huge size) with sandstone floor, walls, and ceilings. The main room is roughly ninety feet to a side, and contains a number of oversized couches. A large fountain adorns the center of the room.</p><p></p><p>The three adjoining rooms are each approximately fifty feet on a side and contain massive beds with stepping stairs designed to lead human-sized races to the mattress. The room has both windows overlooking the huge sandy city, and curtains to enclose the room in a maroon-like hue, should someone wish to block out the light. </p><p></p><p>The hustle of the streets below seems to flow into the evening. Humans and elans comprise a large portion of the population, augmented by a handful of more exotic races. The bazaar is not particularly different from any other one among the great cities. There is a notable but distant ring of bells every hour to mark the hour.</p><p></p><p>A latrine with "spaces" for creatures of various sizes is across the hall from the main room, and serves its purposes for this suite and another nearby. The entire facility seems to have been constructed to deal with various different races.</p><p></p><p>While these amenities are somewhat enormous, they are otherwise fairly ordinary. Certainly not the resting place of paupers, but nothing too impressively regal. You are essentially left to your own devices within the rooms for the night.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 3902594, member: 552"] (I'll move forwards a bit, I know pathfinder is still around somewhat, and Psion has been a board regular as long as I have. If anyone wants to drop out of the game or anything similar please inform me at some point.) After meeting the high priests and even the god of this holy city, you are permitted to use some rather exotic barracks to rest and recupperate. The rooms are rather large (designed to accomodate creatures of up to huge size) with sandstone floor, walls, and ceilings. The main room is roughly ninety feet to a side, and contains a number of oversized couches. A large fountain adorns the center of the room. The three adjoining rooms are each approximately fifty feet on a side and contain massive beds with stepping stairs designed to lead human-sized races to the mattress. The room has both windows overlooking the huge sandy city, and curtains to enclose the room in a maroon-like hue, should someone wish to block out the light. The hustle of the streets below seems to flow into the evening. Humans and elans comprise a large portion of the population, augmented by a handful of more exotic races. The bazaar is not particularly different from any other one among the great cities. There is a notable but distant ring of bells every hour to mark the hour. A latrine with "spaces" for creatures of various sizes is across the hall from the main room, and serves its purposes for this suite and another nearby. The entire facility seems to have been constructed to deal with various different races. While these amenities are somewhat enormous, they are otherwise fairly ordinary. Certainly not the resting place of paupers, but nothing too impressively regal. You are essentially left to your own devices within the rooms for the night. [/QUOTE]
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