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<blockquote data-quote="Byrons_Ghost" data-source="post: 1348149" data-attributes="member: 7396"><p>I actually remember seeing this in the FAQ, because similar situations have occurred in my game. The most current FAQ has a question on p. 50 about scy spells detecting people who have polymorphed. The FAQ basically says that scry tunes into a person's identity, not their appearance. Scrying an enemy of yours who is impersonating someone else will reveal that your enemy has changed their appearance.</p><p></p><p>So, in the case of the masked killer, the spellcaster can focus in on "that guy who shot at me." I'd call this second-hand knowledge at best, so the roll would be higher. Also, in 3.5 (don't remember 3.0), if someone makes their save against your scry spell, you can't attempt to scry them again for the next 24 hours.</p><p></p><p>Of course, any assassin who succeeds at one or two jobs should use the funds for an amulet of nondetection ASAP. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Other tidbits... I remember the "Death of an Arch-Mage" adventure. I don't remember what issue it was in, though. I do know that the premise of the adventure (which was an RPGA tournament-style module) was that local laws prohibited the use of magic to find criminals or convict people, thus the PCs had to do regular investigative work. This was mostly interviewing suspects and establishing alibis, IIRC.</p></blockquote><p></p>
[QUOTE="Byrons_Ghost, post: 1348149, member: 7396"] I actually remember seeing this in the FAQ, because similar situations have occurred in my game. The most current FAQ has a question on p. 50 about scy spells detecting people who have polymorphed. The FAQ basically says that scry tunes into a person's identity, not their appearance. Scrying an enemy of yours who is impersonating someone else will reveal that your enemy has changed their appearance. So, in the case of the masked killer, the spellcaster can focus in on "that guy who shot at me." I'd call this second-hand knowledge at best, so the roll would be higher. Also, in 3.5 (don't remember 3.0), if someone makes their save against your scry spell, you can't attempt to scry them again for the next 24 hours. Of course, any assassin who succeeds at one or two jobs should use the funds for an amulet of nondetection ASAP. ;) Other tidbits... I remember the "Death of an Arch-Mage" adventure. I don't remember what issue it was in, though. I do know that the premise of the adventure (which was an RPGA tournament-style module) was that local laws prohibited the use of magic to find criminals or convict people, thus the PCs had to do regular investigative work. This was mostly interviewing suspects and establishing alibis, IIRC. [/QUOTE]
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