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<blockquote data-quote="Arkhandus" data-source="post: 3839686" data-attributes="member: 13966"><p><strong>Warren the halfling, HP 30/33, AC 23</strong></p><p></p><p>Warren finally speaks up, saying <strong><span style="color: SeaGreen">"I agree with Avril's and Tyrla's suggestions. I'll check the small building first, then signal the rest of you to follow, and I'll scout out the entrance before everyone else goes in. We'll go around to the side, around the small building and over to the hole in the wall. You noisier folks can stay a good sixty or eighty feet away until I give a signal to approach."</span></strong></p><p></p><p>After a moment's pause, he continues, <strong><span style="color: SeaGreen">"Once I check in there to see if anything dangerous might be in the larger building with a hole in it, we can enter the building where the smoke's coming from, and attack any goblinoids or other monsters inside. I and perhaps someone else decent at climbing, and not too noisy, can try jumping down from the thatched roof, surprising them from above, while the noisier folks come around through the hole in the outer wall and kick in the door, after my signal."</span></strong></p><p></p><p><strong><span style="color: SeaGreen">"After we deal with anyone in that room, we'll probably have lost the element of surprise against anything else in the keep, so we should take that moment to patch ourselves up if needed before rushing the next building, with the hole in its side. Unless there's nothing much in there, in which case I'll just take care of it myself before giving you all the signal to attack the smoke-building. After that place we can attack the building along the northern side of the keep, before going back to strike at any foes in the watchtowers or the corner-tower. That place should probably be checked last."</span></strong></p><p></p><p><span style="color: SeaGreen"><strong>"The way I figure it, the three big skeletons are probably from giants that tried to raid the place long ago, chucked boulders at the rear-corner tower, busted in through the gate and the southern wall in a two-pronged attack, and then were finally dispatched by the defenders inside. The place was probably abandoned after all the damage and casualties the giants inflicted before finally meeting their own end. But I'm leery of necromancy being afoot.....that figure in the tower, from Avril's description, gives me the jitters. We may find the giant skeletons, or the thing upstairs, to be some kind of undead, so be prepared to deal with that when we make our assault."</strong></span></p><p></p><p>After another brief pause, he adds <span style="color: SeaGreen"><strong>"A few last things to say..... Do any of you know anything particular 'bout skeletal undead critters or fleshy undead critters? Cuz if you do, let us know anything ya can about their strengths, weaknesses, or wierd powers, 'kay? <em>Before</em> we go charging in and they rise up to pummel us and steal our souls or somethin' like that. Also, I'd be keen on that invisibility spell of yours, Larian, for my scouting. If I'm invisible, I'll chuck a pebble off to the side of the group as my signal to move in for the attack. Needless to say, but if giant skeletons start to rise up as soon as I get there, I expect ya to do so without waitin' for my signal."</strong></span></p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3839686, member: 13966"] [b]Warren the halfling, HP 30/33, AC 23[/b] Warren finally speaks up, saying [B][COLOR=SeaGreen]"I agree with Avril's and Tyrla's suggestions. I'll check the small building first, then signal the rest of you to follow, and I'll scout out the entrance before everyone else goes in. We'll go around to the side, around the small building and over to the hole in the wall. You noisier folks can stay a good sixty or eighty feet away until I give a signal to approach."[/COLOR][/B] After a moment's pause, he continues, [B][COLOR=SeaGreen]"Once I check in there to see if anything dangerous might be in the larger building with a hole in it, we can enter the building where the smoke's coming from, and attack any goblinoids or other monsters inside. I and perhaps someone else decent at climbing, and not too noisy, can try jumping down from the thatched roof, surprising them from above, while the noisier folks come around through the hole in the outer wall and kick in the door, after my signal."[/COLOR][/B] [B][COLOR=SeaGreen]"After we deal with anyone in that room, we'll probably have lost the element of surprise against anything else in the keep, so we should take that moment to patch ourselves up if needed before rushing the next building, with the hole in its side. Unless there's nothing much in there, in which case I'll just take care of it myself before giving you all the signal to attack the smoke-building. After that place we can attack the building along the northern side of the keep, before going back to strike at any foes in the watchtowers or the corner-tower. That place should probably be checked last."[/COLOR][/B] [COLOR=SeaGreen][B]"The way I figure it, the three big skeletons are probably from giants that tried to raid the place long ago, chucked boulders at the rear-corner tower, busted in through the gate and the southern wall in a two-pronged attack, and then were finally dispatched by the defenders inside. The place was probably abandoned after all the damage and casualties the giants inflicted before finally meeting their own end. But I'm leery of necromancy being afoot.....that figure in the tower, from Avril's description, gives me the jitters. We may find the giant skeletons, or the thing upstairs, to be some kind of undead, so be prepared to deal with that when we make our assault."[/B][/COLOR] After another brief pause, he adds [COLOR=SeaGreen][B]"A few last things to say..... Do any of you know anything particular 'bout skeletal undead critters or fleshy undead critters? Cuz if you do, let us know anything ya can about their strengths, weaknesses, or wierd powers, 'kay? [I]Before[/I] we go charging in and they rise up to pummel us and steal our souls or somethin' like that. Also, I'd be keen on that invisibility spell of yours, Larian, for my scouting. If I'm invisible, I'll chuck a pebble off to the side of the group as my signal to move in for the attack. Needless to say, but if giant skeletons start to rise up as soon as I get there, I expect ya to do so without waitin' for my signal."[/B][/COLOR] [/QUOTE]
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