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(CSRHoD) Creamsteak's Red Hand of Doom [IC]
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<blockquote data-quote="Pinotage" data-source="post: 3882232" data-attributes="member: 15194"><p><span style="color: DarkOrange"><strong>Avril - Human Druid - AC 18 - hp 31/36 - Spot +11 - Listen +11</strong></span></p><p><span style="color: DarkOrange"><strong>Scarlet - Riding Dog - AC 25 - hp 28/30 - Spot +5 - Listen +5</strong></span></p><p></p><p>Once Avril had seen to the horses and tied them down outside the camp where they could graze on the nearby plant-life, she entered the keep again and joined the others in the map room, Scarlet not far behind.</p><p></p><p>"I agree," she said, "We should spend the night here. It'll be more shelter than we can get elsewhere, and besides, should more hobgoblins or goblins arrive, we can perhaps capture one for questioning, or at least stop them from getting news out that this keep has fallen. And, as rightly pointed out, it gives us a chance to have a look for this hidden vault around the keep. My guess would be a hidden trapdoor of some sort."</p><p></p><p>Turning to Jorr, she asked, "What do you think about this army? You know the area better than we do. Can you offer and suggestions?"</p><p></p><p>[SBLOCK=OOC]</p><p><span style="color: DarkOrange"><strong>OOC:</strong></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"><strong>Spells and Abilities Active:</strong></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Barkskin (Avril, Scarlet, +2 AC, 50 minutes)</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"><strong>Spells Cast and Abilities/Items Used:</strong></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Summon Nature's Ally III (Call Lightning)</span></p><p><span style="color: DarkOrange">Cure Moderate Wounds</span></p><p><span style="color: DarkOrange">Wild Shape (1 Used)</span></p><p><span style="color: DarkOrange">Metamagic Rod of Lesser Extend (2 Used)</span></p><p><span style="color: DarkOrange">Barkskin</span></p><p><span style="color: DarkOrange">Extended Cat's Grace</span></p><p><span style="color: DarkOrange">Extended Produce Flame</span></p><p><span style="color: DarkOrange">Cure Light Wounds</span></p><p><span style="color: DarkOrange">Bear's Endurance</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"><strong>Spells Prepared:</strong></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Level 0 (5): Cure Minor Wounds, Detect Magic, Guidance, Naturewatch, Resistance</span></p><p><span style="color: DarkOrange">Level 1 (4): Enrage Animal, Entangle</span></p><p><span style="color: DarkOrange">Level 2 (3): </span></p><p><span style="color: DarkOrange">Level 3 (2):</span></p><p><span style="color: DarkOrange"></span>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Pinotage, post: 3882232, member: 15194"] [COLOR=DarkOrange][B]Avril - Human Druid - AC 18 - hp 31/36 - Spot +11 - Listen +11 Scarlet - Riding Dog - AC 25 - hp 28/30 - Spot +5 - Listen +5[/B][/COLOR] Once Avril had seen to the horses and tied them down outside the camp where they could graze on the nearby plant-life, she entered the keep again and joined the others in the map room, Scarlet not far behind. "I agree," she said, "We should spend the night here. It'll be more shelter than we can get elsewhere, and besides, should more hobgoblins or goblins arrive, we can perhaps capture one for questioning, or at least stop them from getting news out that this keep has fallen. And, as rightly pointed out, it gives us a chance to have a look for this hidden vault around the keep. My guess would be a hidden trapdoor of some sort." Turning to Jorr, she asked, "What do you think about this army? You know the area better than we do. Can you offer and suggestions?" [SBLOCK=OOC] [COLOR=DarkOrange][B]OOC:[/B] [B]Spells and Abilities Active:[/B] Barkskin (Avril, Scarlet, +2 AC, 50 minutes) [B]Spells Cast and Abilities/Items Used:[/B] Summon Nature's Ally III (Call Lightning) Cure Moderate Wounds Wild Shape (1 Used) Metamagic Rod of Lesser Extend (2 Used) Barkskin Extended Cat's Grace Extended Produce Flame Cure Light Wounds Bear's Endurance [B]Spells Prepared:[/B] Level 0 (5): Cure Minor Wounds, Detect Magic, Guidance, Naturewatch, Resistance Level 1 (4): Enrage Animal, Entangle Level 2 (3): Level 3 (2): [/COLOR][/SBLOCK] [/QUOTE]
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