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(CSRHoD) Creamsteak's Red Hand of Doom [IC]
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<blockquote data-quote="Pinotage" data-source="post: 3888443" data-attributes="member: 15194"><p><span style="color: DarkOrange"><strong>Avril - Human Druid - AC 16 - hp 31/36 - Spot +11 - Listen +11</strong></span></p><p><span style="color: DarkOrange"><strong>Scarlet - Riding Dog - AC 21 - hp 36/38 - Spot +5 - Listen +5</strong></span></p><p></p><p>The skeletons barged their way into the building, and for a moment it seemed that Scarlet was going to die. Instead the skeleton moved over her like she were a bush in the way, thumping Scarlet to the ground to get to the door. "Scarlet!" Avril cried before realising what was happening. "Why's it heading for the door?" she asked anxiously, "To get to the archer on the roof?" Unsure what to do, she called outside. "Archer on the roof! Who are you! Are you friend or foe? We mean this keep no harm! We were just resting here the night!"</p><p></p><p>Her commands finished, she brought a wolf into being, and together with Scarlet the two canines attacked the skeleton in front of them. Avril then used the wand in her hand once more to give Scarlet another opportunity to strike the skeleton, hopefully keeping it at bay and clearing a path to Gurguannin. "Somebody get to Gurguannin!" she called.</p><p></p><p>[SBLOCK=OOC]</p><p><span style="color: DarkOrange"><strong>OOC:</strong> Avril takes a 5 ft. step to G13 and summons a wolf to K17. The wolf attacks the skeleton there. Wolf Bite Attack: +5. Damage: 1d6+4. Trip: +3. Avril then commands Scarlet to get up and attack the skeleton (Handle Animal +12 vs DC 10). Scarlet stands up from prone, takes a 5 ft. step to K16 and bites the skeleton. Avril then casts Snake's Swiftness from her wand on Scarlet. Scarlet Bite Attacks: +8/+8. Damage: 1d6+7/1d6+7. Bite attacks deal slashing, piercing and bludgeoning damage.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Wolf, AC 14, hp 17, Bite +5 (1d6+4), Trip +3, Low-light Vision, Scent</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"><strong>Spells and Abilities Active:</strong></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Enrage Animal (Scarlet, 7 Rounds)</span></p><p><span style="color: DarkOrange">Summon Nature's Ally I (Wolf)</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"><strong>Spells Cast and Abilities/Items Used:</strong></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Summon Nature's Ally III (Call Lightning)</span></p><p><span style="color: DarkOrange">Cure Moderate Wounds</span></p><p><span style="color: DarkOrange">Wild Shape (1 Used)</span></p><p><span style="color: DarkOrange">Metamagic Rod of Lesser Extend (3 Used)</span></p><p><span style="color: DarkOrange">Barkskin</span></p><p><span style="color: DarkOrange">Extended Cat's Grace</span></p><p><span style="color: DarkOrange">Extended Produce Flame</span></p><p><span style="color: DarkOrange">Cure Light Wounds</span></p><p><span style="color: DarkOrange">Bear's Endurance</span></p><p><span style="color: DarkOrange">Enrage Animal</span></p><p><span style="color: DarkOrange">Wand of Snake's Swiftness (2 charges Used)</span></p><p><span style="color: DarkOrange">Summon Nature's Ally I (Entangle)</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"><strong>Spells Prepared:</strong></span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Level 0 (5): Cure Minor Wounds, Detect Magic, Guidance, Naturewatch, Resistance</span></p><p><span style="color: DarkOrange">Level 1 (4):</span></p><p><span style="color: DarkOrange">Level 2 (3): </span></p><p><span style="color: DarkOrange">Level 3 (2):</span></p><p><span style="color: DarkOrange"></span>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Pinotage, post: 3888443, member: 15194"] [COLOR=DarkOrange][B]Avril - Human Druid - AC 16 - hp 31/36 - Spot +11 - Listen +11 Scarlet - Riding Dog - AC 21 - hp 36/38 - Spot +5 - Listen +5[/B][/COLOR] The skeletons barged their way into the building, and for a moment it seemed that Scarlet was going to die. Instead the skeleton moved over her like she were a bush in the way, thumping Scarlet to the ground to get to the door. "Scarlet!" Avril cried before realising what was happening. "Why's it heading for the door?" she asked anxiously, "To get to the archer on the roof?" Unsure what to do, she called outside. "Archer on the roof! Who are you! Are you friend or foe? We mean this keep no harm! We were just resting here the night!" Her commands finished, she brought a wolf into being, and together with Scarlet the two canines attacked the skeleton in front of them. Avril then used the wand in her hand once more to give Scarlet another opportunity to strike the skeleton, hopefully keeping it at bay and clearing a path to Gurguannin. "Somebody get to Gurguannin!" she called. [SBLOCK=OOC] [COLOR=DarkOrange][B]OOC:[/B] Avril takes a 5 ft. step to G13 and summons a wolf to K17. The wolf attacks the skeleton there. Wolf Bite Attack: +5. Damage: 1d6+4. Trip: +3. Avril then commands Scarlet to get up and attack the skeleton (Handle Animal +12 vs DC 10). Scarlet stands up from prone, takes a 5 ft. step to K16 and bites the skeleton. Avril then casts Snake's Swiftness from her wand on Scarlet. Scarlet Bite Attacks: +8/+8. Damage: 1d6+7/1d6+7. Bite attacks deal slashing, piercing and bludgeoning damage. Wolf, AC 14, hp 17, Bite +5 (1d6+4), Trip +3, Low-light Vision, Scent [B]Spells and Abilities Active:[/B] Enrage Animal (Scarlet, 7 Rounds) Summon Nature's Ally I (Wolf) [B]Spells Cast and Abilities/Items Used:[/B] Summon Nature's Ally III (Call Lightning) Cure Moderate Wounds Wild Shape (1 Used) Metamagic Rod of Lesser Extend (3 Used) Barkskin Extended Cat's Grace Extended Produce Flame Cure Light Wounds Bear's Endurance Enrage Animal Wand of Snake's Swiftness (2 charges Used) Summon Nature's Ally I (Entangle) [B]Spells Prepared:[/B] Level 0 (5): Cure Minor Wounds, Detect Magic, Guidance, Naturewatch, Resistance Level 1 (4): Level 2 (3): Level 3 (2): [/COLOR][/SBLOCK] [/QUOTE]
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