Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
(CSRHoD) Creamsteak's Red Hand of Doom II [IC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Creamsteak" data-source="post: 4595934" data-attributes="member: 552"><p>The road that leads you back south to Witchcross is the same as it was when you last passed. There are numerous signs of evacuation along the main road, various different sorts of travelers and pilgrims making their way north. When asked where they walk to, they often give cryptic answers related to their destination. 'Blackmore' they say, or 'Harlin's Scar' or even 'The Crags'. All places far to the north, well past the Giantshields and deep into civilized lands. The roads are notorious for dangers, both mundane and monstrous, but most feel confident that should they make it North, they can avoid the war coming to the Vale.</p><p></p><p>It takes some time to reach Witchcross, the city that has refused to evacuate. It seems many more travelers have taken up homes in this city. The people of Witchcross firmly believe that the horde will try to sack Brindol, and that Bridol's defenses will hold. They are confident that they are far enough north to avoid the fighting. The crowds, however, swell the city with activity that they did not originally anticipate. The sick, the elderly, and the weary are all especially happy to believe in Witchcross's theories. The thought of traveling to Brindol only to be sieged, or traveling dangerously north do not appeal to those who can't fend for themselves. Others stay because it's convenient, believing that they will return to their homes once the Horde is stopped, and recover their land and possessions with ease.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 4595934, member: 552"] The road that leads you back south to Witchcross is the same as it was when you last passed. There are numerous signs of evacuation along the main road, various different sorts of travelers and pilgrims making their way north. When asked where they walk to, they often give cryptic answers related to their destination. 'Blackmore' they say, or 'Harlin's Scar' or even 'The Crags'. All places far to the north, well past the Giantshields and deep into civilized lands. The roads are notorious for dangers, both mundane and monstrous, but most feel confident that should they make it North, they can avoid the war coming to the Vale. It takes some time to reach Witchcross, the city that has refused to evacuate. It seems many more travelers have taken up homes in this city. The people of Witchcross firmly believe that the horde will try to sack Brindol, and that Bridol's defenses will hold. They are confident that they are far enough north to avoid the fighting. The crowds, however, swell the city with activity that they did not originally anticipate. The sick, the elderly, and the weary are all especially happy to believe in Witchcross's theories. The thought of traveling to Brindol only to be sieged, or traveling dangerously north do not appeal to those who can't fend for themselves. Others stay because it's convenient, believing that they will return to their homes once the Horde is stopped, and recover their land and possessions with ease. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(CSRHoD) Creamsteak's Red Hand of Doom II [IC]
Top