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(CSRHoD) Creamsteak's Red Hand of Doom II [IC]
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<blockquote data-quote="renau1g" data-source="post: 4752480" data-attributes="member: 54810"><p>Pender takes a small step out of the precarious situation of being flanked by the dragonspawn. He sees the dragon descending on Tyrla, Mandla clinging to life, and Siobhan nearly unconscious and it ignites a fury inside the young warrior. He swings his adamantite greatsword furiously, finally finding the timing of his swings with the beneficial haste spells. </p><p></p><p>[sblock=OOC]</p><p>*Sorry for the delay, holiday weekend here in Canada and it was full of family events</p><p></p><p>5 ft. step to AK21 </p><p>Full Attack: Attack AJ7 spawn (-2 to hit, +4 dmg):</p><p><a href="http://invisiblecastle.com/roller/view/2021966/" target="_blank">1st Atk; dmg; 2nd Atk; Dmg; Hasted atk; Dmg (1d20+14=27, 2d6+13=22, 1d20+9=28, 2d6+15=24, 1d20+14=28, 2d6+13=20)</a> *Threat on the second attack</p><p><a href="http://invisiblecastle.com/roller/view/2021969/" target="_blank">Crit Confirmation (1d20+9=26)</a> </p><p>Hits AC 27 for 22 damage, Crits AC 26 for 44 damage (should only be +13 to damage, not +15), then hits AC 28 for 20 damage. It seems like Pender's luck on IC has changed.</p><p>Also, not sure if either of them are left standing, but if Pender drops one of them he can follow up with a Cleave</p><p></p><p>*Includes +1 from Haste*</p><p>[/sblock]</p><p></p><p>[sblock=Mini Stat Block]</p><p>AC 24, Touch 14, Flat-footed 22 *(Incl. +1 dodge bonus from <em>Haste</em>) </p><p>HP 53/67</p><p>Fort +9 Ref +6* Will +3</p><p>Speed 20 ft.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 4752480, member: 54810"] Pender takes a small step out of the precarious situation of being flanked by the dragonspawn. He sees the dragon descending on Tyrla, Mandla clinging to life, and Siobhan nearly unconscious and it ignites a fury inside the young warrior. He swings his adamantite greatsword furiously, finally finding the timing of his swings with the beneficial haste spells. [sblock=OOC] *Sorry for the delay, holiday weekend here in Canada and it was full of family events 5 ft. step to AK21 Full Attack: Attack AJ7 spawn (-2 to hit, +4 dmg): [url=http://invisiblecastle.com/roller/view/2021966/]1st Atk; dmg; 2nd Atk; Dmg; Hasted atk; Dmg (1d20+14=27, 2d6+13=22, 1d20+9=28, 2d6+15=24, 1d20+14=28, 2d6+13=20)[/url] *Threat on the second attack [url=http://invisiblecastle.com/roller/view/2021969/]Crit Confirmation (1d20+9=26)[/url] Hits AC 27 for 22 damage, Crits AC 26 for 44 damage (should only be +13 to damage, not +15), then hits AC 28 for 20 damage. It seems like Pender's luck on IC has changed. Also, not sure if either of them are left standing, but if Pender drops one of them he can follow up with a Cleave *Includes +1 from Haste* [/sblock] [sblock=Mini Stat Block] AC 24, Touch 14, Flat-footed 22 *(Incl. +1 dodge bonus from [I]Haste[/I]) HP 53/67 Fort +9 Ref +6* Will +3 Speed 20 ft. [/sblock] [/QUOTE]
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