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(CSRHoD) CS's Red Hand of Doom [OOC]
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<blockquote data-quote="Redclaw" data-source="post: 3749486" data-attributes="member: 53791"><p>So, I just spent an hour foodshopping, and in that time I have come to truly embrace the elven wizard concept. I will add crunch and fluff to this post as I add to my concept, but here it is so far.</p><p>Larian grew up in a high elf forest village, which had lost a large portion of its population during an orc invasion of a neighboring human country shortly before his birth. As a result of this tragedy, the elders of his village cut off all ties with the outside world, prefering to live in the peace of their forest. Larian was never truly satisfied with the isolationism of his elven community. He studied the history of conflict enough to know that evil armies attacked anyone in their way, not just those who allied themselves with each other. </p><p>Larian studied magic and, when he had reached a reasonable level of training, left the elven forests to journey into the human lands to the West. He hoped to learn more of the humans and their allies, the better to utilize their strengths when future conflicts arose. He quickly met a diverse group of adventurers and joined their ranks. together they travelled and grew in ability by facing a number of challenges. Larian learned to respect and value each member of the party, and came to understand that these short-lived races have strengths that rival those of the elves. He even became convinced that they would be worth admiring if they weren't so short-sighted.</p><p></p><p>Obviously, Larian is a bit haughty in regards to all non-elves. He is likely to be a bit patronizing in certain circumstances, but willing to see and acknowledge strengths. I see him as a wizard focused more on subtlety and outsmarting/outmaneuvering opponents than on flashy explosions (although he'll use those once in a while, too.)</p><p></p><p>One or two quick questions about the rules changes mentioned earlier. As I read it, I can create any items that I have the requirements for (caster level and spells known), without paying xp. Does this mean that for any items (scrolls, wands, etc.) that I have the ability to create that I can buy them for 1/2 price with my starting gold?</p><p>Secondly, you mention feats and equipment outside core needing approval, what about spells?</p><p>Oops, I found another one. Since item creation feats are gone, are their any other options with the wizard bonus feats? Spell focus, spell penetration, etc.?</p></blockquote><p></p>
[QUOTE="Redclaw, post: 3749486, member: 53791"] So, I just spent an hour foodshopping, and in that time I have come to truly embrace the elven wizard concept. I will add crunch and fluff to this post as I add to my concept, but here it is so far. Larian grew up in a high elf forest village, which had lost a large portion of its population during an orc invasion of a neighboring human country shortly before his birth. As a result of this tragedy, the elders of his village cut off all ties with the outside world, prefering to live in the peace of their forest. Larian was never truly satisfied with the isolationism of his elven community. He studied the history of conflict enough to know that evil armies attacked anyone in their way, not just those who allied themselves with each other. Larian studied magic and, when he had reached a reasonable level of training, left the elven forests to journey into the human lands to the West. He hoped to learn more of the humans and their allies, the better to utilize their strengths when future conflicts arose. He quickly met a diverse group of adventurers and joined their ranks. together they travelled and grew in ability by facing a number of challenges. Larian learned to respect and value each member of the party, and came to understand that these short-lived races have strengths that rival those of the elves. He even became convinced that they would be worth admiring if they weren't so short-sighted. Obviously, Larian is a bit haughty in regards to all non-elves. He is likely to be a bit patronizing in certain circumstances, but willing to see and acknowledge strengths. I see him as a wizard focused more on subtlety and outsmarting/outmaneuvering opponents than on flashy explosions (although he'll use those once in a while, too.) One or two quick questions about the rules changes mentioned earlier. As I read it, I can create any items that I have the requirements for (caster level and spells known), without paying xp. Does this mean that for any items (scrolls, wands, etc.) that I have the ability to create that I can buy them for 1/2 price with my starting gold? Secondly, you mention feats and equipment outside core needing approval, what about spells? Oops, I found another one. Since item creation feats are gone, are their any other options with the wizard bonus feats? Spell focus, spell penetration, etc.? [/QUOTE]
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