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(CSToA) Touch of the Abyss [IC]
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<blockquote data-quote="Bloodweaver1" data-source="post: 3924282" data-attributes="member: 31459"><p><strong>Tesla & Arcs</strong></p><p></p><p><em><span style="color: Cyan">Well one good grapple deserves another </span></em> She thinks to herself as she releases a portion of her psionic energy to form tiny grappling creatures that will hopefully add her companion. </p><p></p><p><span style="font-size: 9px"><span style="color: SlateGray">OOC: Round Four Acton</span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Move Action: Move to L(15) That should put right within range. </span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Standard Action: Manifest Larval Flayers on the dragon. Calls 1d3+1 larval with one possibly already attached if the dragon fails a Reflex save DC 15 (I think) Attached flayers can automatically use thier brain sap ability without fail. </span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Arcs: Continues to Control Air</span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray"></span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Round Five Action:</span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Move Action: Move to K(16) for cover.</span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Standard/Delay Action: Manifest Tele. Thrust any nearby stalactites and stalagmites for a total of 275 lbs and throws them at the dragon. Range-touch attack +3 for 1d6 per 25lbs of hard stone. (Max 9d6)</span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Arcs: Continues to Control Air</span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray"></span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Buff Round: -8 (36/44) -- Inertial Armor & Force Screen</span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Round 1: -6 (30/44) -- Energy Bolt (Electricity) + Paraelemental Power (Ooze)</span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Round 2: -6 (24/44) -- Energy Bolt (Electricity) </span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Round 3: -5 (19/44) – Larval Flayers </span></span></p><p><span style="font-size: 9px"><span style="color: SlateGray">Round 4: -6 (13/44) -- Tele. Thrust</span></span></p></blockquote><p></p>
[QUOTE="Bloodweaver1, post: 3924282, member: 31459"] [b]Tesla & Arcs[/b] [I][COLOR=Cyan]Well one good grapple deserves another [/COLOR][/I] She thinks to herself as she releases a portion of her psionic energy to form tiny grappling creatures that will hopefully add her companion. [SIZE=1][COLOR=SlateGray]OOC: Round Four Acton Move Action: Move to L(15) That should put right within range. Standard Action: Manifest Larval Flayers on the dragon. Calls 1d3+1 larval with one possibly already attached if the dragon fails a Reflex save DC 15 (I think) Attached flayers can automatically use thier brain sap ability without fail. Arcs: Continues to Control Air Round Five Action: Move Action: Move to K(16) for cover. Standard/Delay Action: Manifest Tele. Thrust any nearby stalactites and stalagmites for a total of 275 lbs and throws them at the dragon. Range-touch attack +3 for 1d6 per 25lbs of hard stone. (Max 9d6) Arcs: Continues to Control Air Buff Round: -8 (36/44) -- Inertial Armor & Force Screen Round 1: -6 (30/44) -- Energy Bolt (Electricity) + Paraelemental Power (Ooze) Round 2: -6 (24/44) -- Energy Bolt (Electricity) Round 3: -5 (19/44) – Larval Flayers Round 4: -6 (13/44) -- Tele. Thrust[/COLOR][/SIZE] [/QUOTE]
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