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Cthulhu, Guns, and a Sanity Check
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<blockquote data-quote="Celebrim" data-source="post: 7269110" data-attributes="member: 4937"><p>Except that there are actually very few creatures where that is true. Most take 'minimum' damage from impaling weapons or firearms which even in RAW is 6 points for a hunting rifle. Some take half damage before subtracting armor and so forth. Very few short of gods are actually completely immune to physical weapons (formless spawn, for example). And even taking but 1 damage per bullet still leaves the monster vulnerable to a half dozen men with submachine guns, unless we are talking about something as nasty as a Shoggoth that can legitimately rip apart six people all at once.</p><p></p><p></p><p></p><p>But this in my opinion reduces the horror of the game, rather than increases it. It should be the grim logic of the situation that creates inevitability, and not the keeper's finger on the wheel. In the situation I described with the rhino, the character has a believable, realistic background for the setting and is believably and realistically equipped for the danger. A great many real big game hunters existed in the era, many of whom had survived the described situation several dozen times and who had in total killed literally thousands of elephants and rhinos. While it might be completely reasonable for most investigators to end up gored or trampled to death when facing a charging black rhino, this should happen because their firearms skill, natural history skill, and equipment is insufficient - not because a capricious keeper is bending reality to kill them. It's not at all reasonable to punish a player playing a big game hunter who is carrying a double barreled .404 Jeffrey rifle with capricious death when all logic suggests it is the rhino that ought to be terrified and is too stupid to realize it is rushing to its death against a foe it cannot comprehend.</p><p></p><p>Now, if the hunter is facing a Shoggoth in close quarters, then the terror ought to go the other way around and it is the hunter whose intelligence ought to doom it to insanity in the last moments before its body is pulled apart by an intelligence it cannot comprehend.</p><p></p><p>If the rules don't create that, then they are silly and the scenario is merely rigged.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7269110, member: 4937"] Except that there are actually very few creatures where that is true. Most take 'minimum' damage from impaling weapons or firearms which even in RAW is 6 points for a hunting rifle. Some take half damage before subtracting armor and so forth. Very few short of gods are actually completely immune to physical weapons (formless spawn, for example). And even taking but 1 damage per bullet still leaves the monster vulnerable to a half dozen men with submachine guns, unless we are talking about something as nasty as a Shoggoth that can legitimately rip apart six people all at once. But this in my opinion reduces the horror of the game, rather than increases it. It should be the grim logic of the situation that creates inevitability, and not the keeper's finger on the wheel. In the situation I described with the rhino, the character has a believable, realistic background for the setting and is believably and realistically equipped for the danger. A great many real big game hunters existed in the era, many of whom had survived the described situation several dozen times and who had in total killed literally thousands of elephants and rhinos. While it might be completely reasonable for most investigators to end up gored or trampled to death when facing a charging black rhino, this should happen because their firearms skill, natural history skill, and equipment is insufficient - not because a capricious keeper is bending reality to kill them. It's not at all reasonable to punish a player playing a big game hunter who is carrying a double barreled .404 Jeffrey rifle with capricious death when all logic suggests it is the rhino that ought to be terrified and is too stupid to realize it is rushing to its death against a foe it cannot comprehend. Now, if the hunter is facing a Shoggoth in close quarters, then the terror ought to go the other way around and it is the hunter whose intelligence ought to doom it to insanity in the last moments before its body is pulled apart by an intelligence it cannot comprehend. If the rules don't create that, then they are silly and the scenario is merely rigged. [/QUOTE]
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