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cult of the dragon conversions
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<blockquote data-quote="freyar" data-source="post: 3905937" data-attributes="member: 40227"><p>Well, not quite any help on the poison. Anyways, here is the half-dragon wyvern for comparison:</p><p></p><p>Half-Dragon Wyvern</p><p>Large Dragon</p><p>Hit Dice: 7d12+21 (66 hp)</p><p>Initiative: +1</p><p>Speed: 20 ft., fly 60 ft. (average)</p><p>Armor Class: 22 (1 size, +1 Dex, +12 natural), touch 10, flat-footed 21</p><p>Base Attack/Grapple: +7/+19</p><p>Attack: Sting +14 melee (1d6+8 plus poison) or talon +14 melee (2d6+8) or bite +14 melee (2d8+8)</p><p>Full Attack: Sting +14 melee (1d6+8 plus poison) and bite +12 melee (2d8+8) and 2 wings +12 melee (1d8+4) and 2 talons +12 melee (2d6+8)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: Poison, improved grab, breath weapon (see table)</p><p>Special Qualities: Darkvision 60 ft., low-light vision, scent, immunity to sleep, paralysis effects, and energy (see table)</p><p>Saves: Fort +7, Ref +6, Will +6</p><p>Abilities: Str 27, Dex 12, Con 17, Int 8, Wis 12, Cha 11</p><p>Skills: Hide +7, Intimidate +3, Listen +13, Move Silently +11, Spot +16* </p><p>Feats: Ability Focus (poison), Alertness, Flyby Attack, Multiattack (B)</p><p>Environment: Warm hills</p><p>Organization: Solitary, flight (1 plus 2d4 wyverns), or clutch (1d4)</p><p>Challenge Rating: 8</p><p>Treasure: Standard</p><p>Alignment: As dragon parent</p><p>Advancement: 8-10 HD (Huge); 11-21 HD (Gargantuan)</p><p>Level Adjustment: -</p><p></p><p>Going with 45 feet long for the wyvern drake (half of which is tail) reasonably gives a 20 ft space (or maybe even 30?), so I should really advance this to gargantuan for comparison (though I didn't really do that for the mantidrake). I'll probably peg the wyvern drake at 12HD b/c 8 seems low (?), so I'll see about advancing this one (minus skills):</p><p></p><p>Advanced Half-Dragon Wyvern</p><p>Gargantuan Dragon</p><p>Hit Dice: 12d12+84 (162 hp)</p><p>Initiative: +1</p><p>Speed: 20 ft., fly 60 ft. (average)</p><p>Armor Class: 25 (-4 size, +19 natural), touch 6, flat-footed 25</p><p>Base Attack/Grapple: +12/+x</p><p>Attack: Sting +24 melee (2d6+11 plus poison) or talon +24 melee (4d6+11) or bite +24 melee (4d8+11)</p><p>Full Attack: Sting +24 melee (2d6+11 plus poison) and bite +22 melee (4d8+11) and 2 wings +22 melee (3d6+6) and 2 talons +22 melee (4d6+11)</p><p>Space/Reach: 20 ft./15 ft.</p><p>Special Attacks: Poison, improved grab, breath weapon (see table)</p><p>Special Qualities: Darkvision 60 ft., low-light vision, scent, immunity to sleep, paralysis effects, and energy (see table)</p><p>Saves: Fort +15, Ref +8, Will +9</p><p>Abilities: Str 43, Dex 10, Con 25, Int 8, Wis 12, Cha 11</p><p>Skills: ...</p><p>Feats: Ability Focus (poison), Alertness, Flyby Attack, Snatch, Hover, Multiattack (B)</p><p>Environment: Warm hills</p><p>Organization: Solitary, flight (1 plus 2d4 wyverns), or clutch (1d4)</p><p>Challenge Rating: 13?</p><p>Treasure: Standard</p><p>Alignment: As dragon parent</p><p>Advancement: 13-21 HD (Gargantuan)</p><p>Level Adjustment: -</p><p></p><p>The wyvern drake doesn't actually look quite this potent, so maybe I'll scale the HD down to beyond the recommended minimum for gargantuan monsters. Poison will be more deadly, but I'll rejigger the attacks based on dragon stats, I guess. Any other comments?</p></blockquote><p></p>
[QUOTE="freyar, post: 3905937, member: 40227"] Well, not quite any help on the poison. Anyways, here is the half-dragon wyvern for comparison: Half-Dragon Wyvern Large Dragon Hit Dice: 7d12+21 (66 hp) Initiative: +1 Speed: 20 ft., fly 60 ft. (average) Armor Class: 22 (1 size, +1 Dex, +12 natural), touch 10, flat-footed 21 Base Attack/Grapple: +7/+19 Attack: Sting +14 melee (1d6+8 plus poison) or talon +14 melee (2d6+8) or bite +14 melee (2d8+8) Full Attack: Sting +14 melee (1d6+8 plus poison) and bite +12 melee (2d8+8) and 2 wings +12 melee (1d8+4) and 2 talons +12 melee (2d6+8) Space/Reach: 10 ft./5 ft. Special Attacks: Poison, improved grab, breath weapon (see table) Special Qualities: Darkvision 60 ft., low-light vision, scent, immunity to sleep, paralysis effects, and energy (see table) Saves: Fort +7, Ref +6, Will +6 Abilities: Str 27, Dex 12, Con 17, Int 8, Wis 12, Cha 11 Skills: Hide +7, Intimidate +3, Listen +13, Move Silently +11, Spot +16* Feats: Ability Focus (poison), Alertness, Flyby Attack, Multiattack (B) Environment: Warm hills Organization: Solitary, flight (1 plus 2d4 wyverns), or clutch (1d4) Challenge Rating: 8 Treasure: Standard Alignment: As dragon parent Advancement: 8-10 HD (Huge); 11-21 HD (Gargantuan) Level Adjustment: - Going with 45 feet long for the wyvern drake (half of which is tail) reasonably gives a 20 ft space (or maybe even 30?), so I should really advance this to gargantuan for comparison (though I didn't really do that for the mantidrake). I'll probably peg the wyvern drake at 12HD b/c 8 seems low (?), so I'll see about advancing this one (minus skills): Advanced Half-Dragon Wyvern Gargantuan Dragon Hit Dice: 12d12+84 (162 hp) Initiative: +1 Speed: 20 ft., fly 60 ft. (average) Armor Class: 25 (-4 size, +19 natural), touch 6, flat-footed 25 Base Attack/Grapple: +12/+x Attack: Sting +24 melee (2d6+11 plus poison) or talon +24 melee (4d6+11) or bite +24 melee (4d8+11) Full Attack: Sting +24 melee (2d6+11 plus poison) and bite +22 melee (4d8+11) and 2 wings +22 melee (3d6+6) and 2 talons +22 melee (4d6+11) Space/Reach: 20 ft./15 ft. Special Attacks: Poison, improved grab, breath weapon (see table) Special Qualities: Darkvision 60 ft., low-light vision, scent, immunity to sleep, paralysis effects, and energy (see table) Saves: Fort +15, Ref +8, Will +9 Abilities: Str 43, Dex 10, Con 25, Int 8, Wis 12, Cha 11 Skills: ... Feats: Ability Focus (poison), Alertness, Flyby Attack, Snatch, Hover, Multiattack (B) Environment: Warm hills Organization: Solitary, flight (1 plus 2d4 wyverns), or clutch (1d4) Challenge Rating: 13? Treasure: Standard Alignment: As dragon parent Advancement: 13-21 HD (Gargantuan) Level Adjustment: - The wyvern drake doesn't actually look quite this potent, so maybe I'll scale the HD down to beyond the recommended minimum for gargantuan monsters. Poison will be more deadly, but I'll rejigger the attacks based on dragon stats, I guess. Any other comments? [/QUOTE]
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