Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Cult of the Dragon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="freyar" data-source="post: 3486840" data-attributes="member: 40227"><p><strong>Dracimera</strong></p><p></p><p><strong><span style="font-size: 12px">Dracimera</span></strong></p><p><strong>Large Dragon</strong></p><p><strong>Hit Dice:</strong> 12d12+72 (150 hp)</p><p><strong>Initiative:</strong> +2 </p><p><strong>Speed:</strong> 30 ft. (6 squares), fly 60 ft. (poor)</p><p><strong>Armor Class:</strong> see table</p><p><strong>Base Attack/Grapple:</strong> +12/+24 </p><p><strong>Attack:</strong> Bite +20 melee (2d6+8)</p><p><strong>Full Attack:</strong> Bite +20 melee (2d6+8) and bite +20 melee (1d8+8) and gore +20 melee (1d8+8) and 2 claws +18 melee (1d6+4)</p><p><strong>Space/Reach:</strong> 10 ft./5 ft.</p><p><strong>Special Attacks:</strong> Breath weapon (see table)</p><p><strong>Special Qualities:</strong> Darkvision 120 ft., low-light vision, scent, immunity to sleep, paralysis, and energy (see table)</p><p><strong>Saves:</strong> Fort +14, Ref +10, Will +11</p><p><strong>Abilities:</strong> Str 27, Dex 14, Con 23, Int 7, Wis 13, Cha 12</p><p><strong>Skills:</strong> Hide +13*, Listen +18, Spot +18, Intimidate +16</p><p><strong>Feats:</strong> Alertness, Hover, Iron Will, Multiattack, Power Attack</p><p><strong>Environment:</strong> Temperate hills</p><p><strong>Organization:</strong> Solitary</p><p><strong>Challenge Rating:</strong> see table</p><p><strong>Treasure:</strong> None or Double Standard</p><p><strong>Alignment:</strong> Always LE or CE (see table)</p><p><strong>Advancement:</strong> 12-18 HD (Large); 19-29 HD (Huge); 30-36 HD (Gargantuan)</p><p><strong>Level Adjustment:</strong> -</p><p></p><p><em>This strange beast seems pieced together from several monsters. It has goat's hooves, lion's claws, reptilian wings, and three heads --- a demonic goat's head and two dragon heads, one surrounded by a lion's mane. Scales glisten under its feline fur as it prepares to pounce.</em></p><p></p><p>The dracimera originated as a hybrid of evil dragons and chimerae, but magical assistance and selective breeding have created a self-perpetuating race. While they have the general external physical characteristics of chimerae, their internal anatomy is considerably more draconic than even a half-dragon chimera. As a result, dracimerae have only a single dragon variety.</p><p></p><p><strong><span style="font-size: 12px">Combat</span></strong></p><p>Due to their great melee prowess, dracimerae relish the thrill of direct confrontation. However, they are certainly aware of their surroundings and are more than happy to use their breath weapon, which can be devastating at range. Usually they are fairly generous with the use of their greater breath weapon due to the high frequency at which they can use it.</p><p></p><p><strong>Breath Weapon (Su):</strong> The breath weapon of a dracimera is the same as that of a young dragon of the same variety and can be used every 1d4 rounds. In addition, 6 times a day, a dracimera may make its breath weapon more potent. This greater breath weapon is the same as the breath weapon of a juvenile dragon of the same variety. See the table above. A successful DC22 Reflex save (DC 10 + 1/2 racial HD + Con modifier) reduces damage by half.</p><p></p><p><strong>Skills:</strong> Dracimerae have a +2 racial bonus to Spot and Listen checks due to their three heads. Also, dracimerae receive a +4 racial bonus on Hide checks in areas of scrubland or brush.</p><p></p><p><strong>Breath Weapon by variety (greater breath weapon values in parentheses)</strong></p><p>[code]</p><p>Dragon Weapon Damage</p><p>Black 60ft line of acid 6d4(8d4)</p><p>Blue 60ft (80ft) line of lightning 6d8(8d8)</p><p>Green 30ft (40ft) cone of corrosive (acid) gas 6d6(8d6)</p><p>Red 40ft cone of fire 6d10(8d10)</p><p>White 30ft cone of cold 3d6(4d6)</p><p>[/code]</p><p></p><p><strong>Alignment, AC, Energy Immunity, CR by variety</strong></p><p>[code]</p><p>Dragon AL AC Immunity CR</p><p>Black CE 19 Acid 13</p><p> (-1 size, +2 dex, +8 natural)</p><p> touch 11, flat-footed 17</p><p>Blue LE 20 Electricity 14</p><p> (-1 size, +2 dex, +9 natural)</p><p> touch 11, flat-footed 18</p><p>Green LE 20 Acid 14</p><p> (-1 size, +2 dex, +9 natural)</p><p> touch 11, flat-footed 18</p><p>Red CE 23 Fire 14</p><p> (-1 size, +2 dex, +12 natural)</p><p> touch 11, flat-footed 21</p><p>White CE 19 Cold 13</p><p> (-1 size, +2 dex, +8 natural)</p><p> touch 11, flat-footed 17</p><p>[/code]</p><p></p><p><strong><span style="font-size: 12px">Sample Encounters</span></strong></p><p>Wild dracimerae are usually solitary creatures, much like many dragons, but they can be found in family units when there are young to be raised. Many dracimerae are raised in captivity, however, and they can be found with a great variety of other monsters.</p><p></p><p><strong>Individual (EL 13-14):</strong> Like dragons, wild dracimerae spend much time in their lairs and scouting their territories, even if they aren't hunting most of the time. </p><p></p><p><em>EL 14:</em> A mining operation has recently set up shop on a shrubby mountainside. Unbeknownst to the miners, a green dracimera lives in a nearby grove of trees. One by one, the miners are disappearing, but they don't know why.</p><p></p><p><strong>Attack Party (EL 13-20):</strong> Captive, or domesticated (not really tame, though), dracimerae are often forced to work with other creatures in the service of their masters. These attack parties can become quite dangerous.</p><p></p><p><em>EL 18:</em> A cabal of aboleths near the surface world have decided to exact tribute from a small city near their settlement. They send two black dracimera along with 10 chuul (advanced to 23 HD each) and roughly a dozen skum to cow the town council into submission.</p><p></p><p><strong><span style="font-size: 12px">Ecology and Society</span></strong></p><p>The dracimera originated as a hybrid of a dragon and a chimera, which can rarely occur naturally but was also developed over the years through selective breeding of half-dragon chimerae and magical manipulation. Due to the semi-draconic nature of chimerae, the dracimera hybrid worked extremely successfully, eventually resulting in a new species that breeds true. The internal anatomy of the dracimera resembles that of an adolescent dragon, which accounts for the power of the breath weapon compared to other dragon hybrids. Since dracimerae are a bred species, they come in all varieties (a somewhat higher percentage are blue and red than the other varieties, due to their combat power), and they are commonly servitor animals for cults and other organizations. Over the years, though, dracimerae have slowly escaped their bondage, leading to a small but self-sustaining wild population.</p><p></p><p>Captive or "domestic'' dracimerae can be found in all environments, depending on where their "owners'' or captors want them to live. They usually serve as guards, but they also commonly appear as heavy hitters in raids against difficult opponents. Depending on the particulars, dracimerae may work with other creatures; their natural tendency to devour or</p><p>even just to maim the other monsters (or each other!) is suppressed by their fear of their masters. It is certainly a wise idea for the master of a dracimera to keep up the intimidation of its charges! Domestic dracimerae typically have no treasure of their own. It is also possible that a domestic dracimera will speak Common (or its master's language) in addition</p><p>to or instead of Draconic.</p><p></p><p>Wild dracimerae, regardless of their variety, gravitate toward the same temperate and warm hills that their chimera relatives inhabit. They are particularly fond of brushland, as it provides many opportunities for ambushes. Like many dragons, dracimerae live solitary lives, meeting only to mate and raise young. At other times, they patrol their territories, flying up to 200 miles per day round trip (and still managing to sleep in their lairs). When hunting, a dracimera picks about an eighth of its territory (approximately 25 square miles) to hunt each day, usually lying in wait for some hapless victim. Due to the dracimera's love of treasure, merchant caravans and the like are favored targets, but reports of dracimerae are nonetheless rare due to their scarcity. A dracimera is exclusively carnivorous, but they do not need to eat often due to their reptilian anatomy.</p><p></p><p>Dracimera matings almost always result in a single offspring, which matures over a few years. Because they have become their own species, dracimerae are not cross-fertile with chimerae or half-dragon chimerae (although about 1% of all chimera-dragon pairings result in a dracimera rather than a half-dragon when both parents are the same dragon variety).</p><p></p><p><strong>Alignment:</strong> A dracimera always has the alignment of its dragon variety (see table).</p><p></p><p><strong>Treasure:</strong> Captive dracimerae have no treasure of their own, but wild dracimerae have the typically draconic fondness for treasure. They keep double standard treasure. A surprising number of the articles found in a dracimera lair are of giant-make, a testament to the power of the dracimera.</p><p></p><p><strong>Lore</strong></p><p>A Knowledge (Arcana) check reveals</p><p>[code]</p><p>DC Result</p><p>23 This rare creature is a dracimera. Reveals dragon traits.</p><p>28 Dracimerae have a potent breath weapon, which they can enhance several times</p><p> per day. Reveals type of breath weapon.</p><p>33 Dracimerae are a successful hybrid of dragons and chimerae, which can breed </p><p> independently. Usually they are kept as servants for a powerful organization.</p><p>38 This level of success reveals organizations which might make use of a dracimera.</p><p>[/code]</p></blockquote><p></p>
[QUOTE="freyar, post: 3486840, member: 40227"] [b]Dracimera[/b] [B][SIZE=3]Dracimera[/SIZE][/b] [B]Large Dragon[/B] [B]Hit Dice:[/B] 12d12+72 (150 hp) [B]Initiative:[/B] +2 [B]Speed:[/B] 30 ft. (6 squares), fly 60 ft. (poor) [B]Armor Class:[/B] see table [B]Base Attack/Grapple:[/B] +12/+24 [B]Attack:[/B] Bite +20 melee (2d6+8) [B]Full Attack:[/B] Bite +20 melee (2d6+8) and bite +20 melee (1d8+8) and gore +20 melee (1d8+8) and 2 claws +18 melee (1d6+4) [B]Space/Reach:[/B] 10 ft./5 ft. [B]Special Attacks:[/B] Breath weapon (see table) [B]Special Qualities:[/B] Darkvision 120 ft., low-light vision, scent, immunity to sleep, paralysis, and energy (see table) [B]Saves:[/B] Fort +14, Ref +10, Will +11 [b]Abilities:[/b] Str 27, Dex 14, Con 23, Int 7, Wis 13, Cha 12 [b]Skills:[/b] Hide +13*, Listen +18, Spot +18, Intimidate +16 [b]Feats:[/b] Alertness, Hover, Iron Will, Multiattack, Power Attack [b]Environment:[/b] Temperate hills [b]Organization:[/b] Solitary [b]Challenge Rating:[/b] see table [b]Treasure:[/b] None or Double Standard [b]Alignment:[/b] Always LE or CE (see table) [b]Advancement:[/b] 12-18 HD (Large); 19-29 HD (Huge); 30-36 HD (Gargantuan) [b]Level Adjustment:[/b] - [I]This strange beast seems pieced together from several monsters. It has goat's hooves, lion's claws, reptilian wings, and three heads --- a demonic goat's head and two dragon heads, one surrounded by a lion's mane. Scales glisten under its feline fur as it prepares to pounce.[/I] The dracimera originated as a hybrid of evil dragons and chimerae, but magical assistance and selective breeding have created a self-perpetuating race. While they have the general external physical characteristics of chimerae, their internal anatomy is considerably more draconic than even a half-dragon chimera. As a result, dracimerae have only a single dragon variety. [b][SIZE=3]Combat[/SIZE][/b] Due to their great melee prowess, dracimerae relish the thrill of direct confrontation. However, they are certainly aware of their surroundings and are more than happy to use their breath weapon, which can be devastating at range. Usually they are fairly generous with the use of their greater breath weapon due to the high frequency at which they can use it. [b]Breath Weapon (Su):[/b] The breath weapon of a dracimera is the same as that of a young dragon of the same variety and can be used every 1d4 rounds. In addition, 6 times a day, a dracimera may make its breath weapon more potent. This greater breath weapon is the same as the breath weapon of a juvenile dragon of the same variety. See the table above. A successful DC22 Reflex save (DC 10 + 1/2 racial HD + Con modifier) reduces damage by half. [b]Skills:[/b] Dracimerae have a +2 racial bonus to Spot and Listen checks due to their three heads. Also, dracimerae receive a +4 racial bonus on Hide checks in areas of scrubland or brush. [b]Breath Weapon by variety (greater breath weapon values in parentheses)[/b] [code] Dragon Weapon Damage Black 60ft line of acid 6d4(8d4) Blue 60ft (80ft) line of lightning 6d8(8d8) Green 30ft (40ft) cone of corrosive (acid) gas 6d6(8d6) Red 40ft cone of fire 6d10(8d10) White 30ft cone of cold 3d6(4d6) [/code] [b]Alignment, AC, Energy Immunity, CR by variety[/b] [code] Dragon AL AC Immunity CR Black CE 19 Acid 13 (-1 size, +2 dex, +8 natural) touch 11, flat-footed 17 Blue LE 20 Electricity 14 (-1 size, +2 dex, +9 natural) touch 11, flat-footed 18 Green LE 20 Acid 14 (-1 size, +2 dex, +9 natural) touch 11, flat-footed 18 Red CE 23 Fire 14 (-1 size, +2 dex, +12 natural) touch 11, flat-footed 21 White CE 19 Cold 13 (-1 size, +2 dex, +8 natural) touch 11, flat-footed 17 [/code] [b][size=3]Sample Encounters[/size][/b] Wild dracimerae are usually solitary creatures, much like many dragons, but they can be found in family units when there are young to be raised. Many dracimerae are raised in captivity, however, and they can be found with a great variety of other monsters. [b]Individual (EL 13-14):[/b] Like dragons, wild dracimerae spend much time in their lairs and scouting their territories, even if they aren't hunting most of the time. [i]EL 14:[/i] A mining operation has recently set up shop on a shrubby mountainside. Unbeknownst to the miners, a green dracimera lives in a nearby grove of trees. One by one, the miners are disappearing, but they don't know why. [b]Attack Party (EL 13-20):[/b] Captive, or domesticated (not really tame, though), dracimerae are often forced to work with other creatures in the service of their masters. These attack parties can become quite dangerous. [i]EL 18:[/i] A cabal of aboleths near the surface world have decided to exact tribute from a small city near their settlement. They send two black dracimera along with 10 chuul (advanced to 23 HD each) and roughly a dozen skum to cow the town council into submission. [b][size=3]Ecology and Society[/size][/b] The dracimera originated as a hybrid of a dragon and a chimera, which can rarely occur naturally but was also developed over the years through selective breeding of half-dragon chimerae and magical manipulation. Due to the semi-draconic nature of chimerae, the dracimera hybrid worked extremely successfully, eventually resulting in a new species that breeds true. The internal anatomy of the dracimera resembles that of an adolescent dragon, which accounts for the power of the breath weapon compared to other dragon hybrids. Since dracimerae are a bred species, they come in all varieties (a somewhat higher percentage are blue and red than the other varieties, due to their combat power), and they are commonly servitor animals for cults and other organizations. Over the years, though, dracimerae have slowly escaped their bondage, leading to a small but self-sustaining wild population. Captive or "domestic'' dracimerae can be found in all environments, depending on where their "owners'' or captors want them to live. They usually serve as guards, but they also commonly appear as heavy hitters in raids against difficult opponents. Depending on the particulars, dracimerae may work with other creatures; their natural tendency to devour or even just to maim the other monsters (or each other!) is suppressed by their fear of their masters. It is certainly a wise idea for the master of a dracimera to keep up the intimidation of its charges! Domestic dracimerae typically have no treasure of their own. It is also possible that a domestic dracimera will speak Common (or its master's language) in addition to or instead of Draconic. Wild dracimerae, regardless of their variety, gravitate toward the same temperate and warm hills that their chimera relatives inhabit. They are particularly fond of brushland, as it provides many opportunities for ambushes. Like many dragons, dracimerae live solitary lives, meeting only to mate and raise young. At other times, they patrol their territories, flying up to 200 miles per day round trip (and still managing to sleep in their lairs). When hunting, a dracimera picks about an eighth of its territory (approximately 25 square miles) to hunt each day, usually lying in wait for some hapless victim. Due to the dracimera's love of treasure, merchant caravans and the like are favored targets, but reports of dracimerae are nonetheless rare due to their scarcity. A dracimera is exclusively carnivorous, but they do not need to eat often due to their reptilian anatomy. Dracimera matings almost always result in a single offspring, which matures over a few years. Because they have become their own species, dracimerae are not cross-fertile with chimerae or half-dragon chimerae (although about 1% of all chimera-dragon pairings result in a dracimera rather than a half-dragon when both parents are the same dragon variety). [b]Alignment:[/b] A dracimera always has the alignment of its dragon variety (see table). [b]Treasure:[/b] Captive dracimerae have no treasure of their own, but wild dracimerae have the typically draconic fondness for treasure. They keep double standard treasure. A surprising number of the articles found in a dracimera lair are of giant-make, a testament to the power of the dracimera. [b]Lore[/b] A Knowledge (Arcana) check reveals [code] DC Result 23 This rare creature is a dracimera. Reveals dragon traits. 28 Dracimerae have a potent breath weapon, which they can enhance several times per day. Reveals type of breath weapon. 33 Dracimerae are a successful hybrid of dragons and chimerae, which can breed independently. Usually they are kept as servants for a powerful organization. 38 This level of success reveals organizations which might make use of a dracimera. [/code] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Cult of the Dragon
Top