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Cultural Appropriation in role-playing games (draft)
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<blockquote data-quote="Umbran" data-source="post: 6697064" data-attributes="member: 177"><p>Do you welcome more picky feedback?</p><p></p><p>A "dialogue" is an *exchange* between two or more parties, a conversation back and forth. The writing, art, design and composition of RPGs is a monologue - one party speaking to another (the reader, in this case). Unless the person who buys the RPG then communicates to the authors and artists, and they then communicate back again, it isn't a dialogue.</p><p></p><p>I think referring to all cultural appropriation as hate speech at that early point of the piece is *risky*. You are stepping up the emotional challenge there, instead of the intellectual challenge, and could lose large chunks of your audience to it. Especially because you haven't laid the groundwork for it to be seen as accurate. In law, hate speech is, "any speech, gesture or conduct, writing, or display which is forbidden because it may incite violence or prejudicial action against or by a protected individual or group, or because it disparages or intimidates a protected individual or group."</p><p></p><p>Katy Perry is not inciting violence or prejudicial action with her music, nor is she intimidating anyone, or disparaging. She may be showing disrespect, but if we are going to the point of saying disrespect is hate speech... well, then there's a whole lot of hate speech on EN World sometimes. To have that not come across as hyperbole, you need to show more reasoning there. Not having a distinction between greedy thoughtlessness and hate is problematic.</p><p></p><p>It may be telling that (at least, as I understand it) the original term was "cultural <em>mis</em>appropriation" - which admits there are ways of accepting things from other cultures that are okay, and ways that aren't. By dropping the "mis-", it implies there is *no* acceptable way for cultures to exchange, and I find that questionable, unrealistic, and again problematic.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6697064, member: 177"] Do you welcome more picky feedback? A "dialogue" is an *exchange* between two or more parties, a conversation back and forth. The writing, art, design and composition of RPGs is a monologue - one party speaking to another (the reader, in this case). Unless the person who buys the RPG then communicates to the authors and artists, and they then communicate back again, it isn't a dialogue. I think referring to all cultural appropriation as hate speech at that early point of the piece is *risky*. You are stepping up the emotional challenge there, instead of the intellectual challenge, and could lose large chunks of your audience to it. Especially because you haven't laid the groundwork for it to be seen as accurate. In law, hate speech is, "any speech, gesture or conduct, writing, or display which is forbidden because it may incite violence or prejudicial action against or by a protected individual or group, or because it disparages or intimidates a protected individual or group." Katy Perry is not inciting violence or prejudicial action with her music, nor is she intimidating anyone, or disparaging. She may be showing disrespect, but if we are going to the point of saying disrespect is hate speech... well, then there's a whole lot of hate speech on EN World sometimes. To have that not come across as hyperbole, you need to show more reasoning there. Not having a distinction between greedy thoughtlessness and hate is problematic. It may be telling that (at least, as I understand it) the original term was "cultural [i]mis[/i]appropriation" - which admits there are ways of accepting things from other cultures that are okay, and ways that aren't. By dropping the "mis-", it implies there is *no* acceptable way for cultures to exchange, and I find that questionable, unrealistic, and again problematic. [/QUOTE]
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