Fenris
Adventurer
In my homebrew world I intended to give bonus skill rank based upon race and culture. This was to reflect the cultural propensity for a task. But I was thinking that perhaps giving extra ranks would be unbalancing. I can certainly see giving a +2 bonus to diplomacy instead of two ranks. The net effect is the same. But a +2 bonus to profession:sailor or craft: weaving doesn't work as well. Perhaps I should give bonus ranks for crafts and professions and competency bonuses for other skills? Feedback, advantages/disadvantages of ranks vs. comp. bonuses?
P.S. All my cultures basically get 4 ranks of bonuses, usually a craft or a profession and then either knowledge local, or a language or a culturally vital skill.
P.S. All my cultures basically get 4 ranks of bonuses, usually a craft or a profession and then either knowledge local, or a language or a culturally vital skill.