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<blockquote data-quote="I'm A Banana" data-source="post: 1310042" data-attributes="member: 2067"><p>As a cultural anthro major, I'd say you need to be careful.</p><p></p><p>D&D isn't Europe, and OA isn't Asia, and Nyambe isn't Africa. The most you can say is that they were "inspired" by the legends and myths of that cultural melieu.</p><p></p><p>And in this vien, I think that you REALLY need to do your homework. Deities and Demigods gives a good starting point -- an assortment of deities inspired by real-world myth (though quite different), with creatures, PrC's, cosmologies, and a list of common monsters for a campaign set there. </p><p></p><p>From there, you determine what races you can have. D&D allows humans, and some of the more prevalent nonhumans...are all areas like that? Are the PHB races as prevalant as humans, or are they limited? OA assumes that they're limited, Nyambe has perhaps what can best be called 'subraces'....this implies that elves/dwarves/gnomes/halflings are much more biologically exclusive than humans. They each also usually have one or two local races that aren't subraces, inspired by the legends of the area.</p><p></p><p>Next step is classes. Do the PHB ones (with some tweaking) present a good selection? Maybe you'd design another one or two? Prestige Classes is definately a consideration for selection....</p><p></p><p>It's a process, and it requires a lot of tact (for instance, no fitting the PHB races into the Hindu caste system so that the Brahmins are Elves, for instance), and a LOT of research.</p><p></p><p>Which is why there haven't been that many expansions for it. Doing pseudo-Europe is easy, and doing pseudo-Asia is just a job for a handful of Anime-watching History majors. I'm still surprised Africa was done, but I find it pretty awesome.....other areas, you're less likely to find a specialist, or hit a market, and finding divisions can be odd. Do you do a sourcebook on the Inuit, and then one on the Plains Native Americans, or are they all in the same book (despite their multitudinous differences)?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1310042, member: 2067"] As a cultural anthro major, I'd say you need to be careful. D&D isn't Europe, and OA isn't Asia, and Nyambe isn't Africa. The most you can say is that they were "inspired" by the legends and myths of that cultural melieu. And in this vien, I think that you REALLY need to do your homework. Deities and Demigods gives a good starting point -- an assortment of deities inspired by real-world myth (though quite different), with creatures, PrC's, cosmologies, and a list of common monsters for a campaign set there. From there, you determine what races you can have. D&D allows humans, and some of the more prevalent nonhumans...are all areas like that? Are the PHB races as prevalant as humans, or are they limited? OA assumes that they're limited, Nyambe has perhaps what can best be called 'subraces'....this implies that elves/dwarves/gnomes/halflings are much more biologically exclusive than humans. They each also usually have one or two local races that aren't subraces, inspired by the legends of the area. Next step is classes. Do the PHB ones (with some tweaking) present a good selection? Maybe you'd design another one or two? Prestige Classes is definately a consideration for selection.... It's a process, and it requires a lot of tact (for instance, no fitting the PHB races into the Hindu caste system so that the Brahmins are Elves, for instance), and a LOT of research. Which is why there haven't been that many expansions for it. Doing pseudo-Europe is easy, and doing pseudo-Asia is just a job for a handful of Anime-watching History majors. I'm still surprised Africa was done, but I find it pretty awesome.....other areas, you're less likely to find a specialist, or hit a market, and finding divisions can be odd. Do you do a sourcebook on the Inuit, and then one on the Plains Native Americans, or are they all in the same book (despite their multitudinous differences)? [/QUOTE]
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