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<blockquote data-quote="Zardnaar" data-source="post: 8083951" data-attributes="member: 6716779"><p>Dragonborn.</p><p></p><p>Dragonbound</p><p></p><p>How good this depends on what boon you pick. Draconic diplomacy is very niche and campaign dependent. Several of the options are also a bit meh and/or niche. Overall this means Dragonbound gets a C.</p><p></p><p></p><p>Draconic National</p><p></p><p>This is very easy to rate. Basically you get pack tactics, a skill and tool proficiency and a language. Pack tactics is almost a no brainier for any type of melee character. Pack tactics I have seen on races in other 3pp but only on small races. This is more or less an A tier ability for any melee character and S tier if you have Great Weapon Master. If you're not eg a ranged spellcaster this is a C tier culture but can still have some uses.</p><p></p><p>Dragon Cultist</p><p> Boiled down you get two skills from a preselected list and one per long rest you get to do something for 1 minute. Two skills are always useful but the dragon umbras are kind of tied to your dragon heritage. Anyone can take this but yeah. B tier option for Dragonborn, D tier for everyone else there's just better options. </p><p></p><p>Draconic Exile.</p><p> You get +5 initiative, proficiency in deception, survival and disguise kits, require 1/4 of the food and get two languages. This is a really good selection of abilities and +5 initiative is quite good for Spellcasters. I like this culture a lot it's interesting, useful and powerful without being broken. Well done I would give this an A tier.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 8083951, member: 6716779"] Dragonborn. Dragonbound How good this depends on what boon you pick. Draconic diplomacy is very niche and campaign dependent. Several of the options are also a bit meh and/or niche. Overall this means Dragonbound gets a C. Draconic National This is very easy to rate. Basically you get pack tactics, a skill and tool proficiency and a language. Pack tactics is almost a no brainier for any type of melee character. Pack tactics I have seen on races in other 3pp but only on small races. This is more or less an A tier ability for any melee character and S tier if you have Great Weapon Master. If you're not eg a ranged spellcaster this is a C tier culture but can still have some uses. Dragon Cultist Boiled down you get two skills from a preselected list and one per long rest you get to do something for 1 minute. Two skills are always useful but the dragon umbras are kind of tied to your dragon heritage. Anyone can take this but yeah. B tier option for Dragonborn, D tier for everyone else there's just better options. Draconic Exile. You get +5 initiative, proficiency in deception, survival and disguise kits, require 1/4 of the food and get two languages. This is a really good selection of abilities and +5 initiative is quite good for Spellcasters. I like this culture a lot it's interesting, useful and powerful without being broken. Well done I would give this an A tier. [/QUOTE]
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