Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
CUPIDS! <3 <3
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DnDChick" data-source="post: 54030" data-attributes="member: 54"><p>CUPID</p><p>Small Fey</p><p>Hit Dice: 2d6+2 (9 hp)</p><p>Initiative: +5 (Dex)</p><p>Speed: 20 ft., 50 ft. fly (perfect)</p><p>AC: (+1 size, +5 Dex, +2 natural)</p><p>Attacks: Shortbow +8 ranged</p><p>Damage: 0 plus spell effect</p><p>Face/Reach: 5 ft. by 5 ft./5 ft.</p><p>Special Attacks: Charming, arrow of love, emotions</p><p>Special Qualities: Blur</p><p>Saves: Fort +1, Ref +5, Will +3</p><p>Abilities: Str 6, Dex 20, Con 12, Int 12, Wis 16, Cha 18</p><p>Skills: Bluff +10, Diplomacy+10, Hide +15, Innuendo +7, Listen +11, Move Silently +11, Spot +6</p><p>Feats: Point Blank Shot, Weapon Focus (Shortbow)</p><p></p><p>Climate/Terrain: Any land and underground</p><p>Organization: Solitary or group (1d6+1)</p><p>Challenge Rating: 1</p><p>Treasure: Standard plus 1d6×2 arrows of love</p><p>Alignment: Always chaotic good</p><p>Advancement: 2-6HD (Small)</p><p></p><p>Cupids are small fey creatures that resemble human infants with wings. They are giddy, playful creatures, always out for fun and mischief. Their primary pastime is the creation of goodwill, however, which they accomplish through the use of specially enchanted arrows of love.</p><p></p><p>Combat</p><p>Cupids do not engage in combat, and if so pressed they will always resort to their ability to charm nearly any creature they encounter. Since they detest combat, they will flee at the first opportunity.</p><p>Charming (Su): Any creature approaching within 20 feet of a cupid must make a Will save (DC 15) or be charmed. There is no level or hit-dice limit to the number of creatures that can be so charmed. Affected creatures will not desire to initiate any hostile action unless attacked.</p><p>Emotions (Sp): 3/day—as per the spell as cast by a 6th level sorcerer.</p><p>Arrows of Love: Arrows of love always come in matched pairs, each magically tied to the other. To be effective, a matched set of arrows of love must strike two creatures of like species and opposite gender. On a failed Will save (DC 15), they will become permanently charmed with each other. Should one target make the save and the other fail the save, the one that failed the save will be affected as though by an emotions: despair spell as cast by a 6th level sorcerer. Arrows of love inflict no damage.</p><p>Blur (Su): 1/day—as per the spell as cast by a 6th level sorcerer.</p></blockquote><p></p>
[QUOTE="DnDChick, post: 54030, member: 54"] CUPID Small Fey Hit Dice: 2d6+2 (9 hp) Initiative: +5 (Dex) Speed: 20 ft., 50 ft. fly (perfect) AC: (+1 size, +5 Dex, +2 natural) Attacks: Shortbow +8 ranged Damage: 0 plus spell effect Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: Charming, arrow of love, emotions Special Qualities: Blur Saves: Fort +1, Ref +5, Will +3 Abilities: Str 6, Dex 20, Con 12, Int 12, Wis 16, Cha 18 Skills: Bluff +10, Diplomacy+10, Hide +15, Innuendo +7, Listen +11, Move Silently +11, Spot +6 Feats: Point Blank Shot, Weapon Focus (Shortbow) Climate/Terrain: Any land and underground Organization: Solitary or group (1d6+1) Challenge Rating: 1 Treasure: Standard plus 1d6×2 arrows of love Alignment: Always chaotic good Advancement: 2-6HD (Small) Cupids are small fey creatures that resemble human infants with wings. They are giddy, playful creatures, always out for fun and mischief. Their primary pastime is the creation of goodwill, however, which they accomplish through the use of specially enchanted arrows of love. Combat Cupids do not engage in combat, and if so pressed they will always resort to their ability to charm nearly any creature they encounter. Since they detest combat, they will flee at the first opportunity. Charming (Su): Any creature approaching within 20 feet of a cupid must make a Will save (DC 15) or be charmed. There is no level or hit-dice limit to the number of creatures that can be so charmed. Affected creatures will not desire to initiate any hostile action unless attacked. Emotions (Sp): 3/day—as per the spell as cast by a 6th level sorcerer. Arrows of Love: Arrows of love always come in matched pairs, each magically tied to the other. To be effective, a matched set of arrows of love must strike two creatures of like species and opposite gender. On a failed Will save (DC 15), they will become permanently charmed with each other. Should one target make the save and the other fail the save, the one that failed the save will be affected as though by an emotions: despair spell as cast by a 6th level sorcerer. Arrows of love inflict no damage. Blur (Su): 1/day—as per the spell as cast by a 6th level sorcerer. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
CUPIDS! <3 <3
Top