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Curated monster lists - world building
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<blockquote data-quote="Remathilis" data-source="post: 9237995" data-attributes="member: 7635"><p>I was the one who suggested it, and while I don't curate my monsters (I barely curate my PC options). But I wanted to address my thoughts on it a bit more.</p><p></p><p>Curation can refer to a couple different ideas. It could be a monster by monster decision (ie no nothics), groups (no metallic dragons) or over groups (no aberrations). It is consciously decided upon as a limit; just because you've never used a mimic doesn't mean they don't exist (an effect coined Shrodinger's Monster Manual). The idea is that the DM plays by a similar set of limits as PCs usually do: clear boundaries of what is or isn't there.</p><p></p><p>A good example of this is running Middle Earth. The Bestiary of ME is well established and functionally limited. You have monsters ranging from orcs to shapechangers to wraiths to dragons, but you really can't push the boundaries beyond that without breaking the feel of ME. You might be able to extrapolate something like lesser undead, but you're probably going to get side-eyed introducing a vampire. </p><p></p><p>Obviously, specific settings (Athas) or themes (Greek myth) come with this expectation, but I'm likewise curious about DMs who limit otherwise generic "sandbox" settings. Those who basically say "my world is mostly normal D&D, except no giants" or something.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9237995, member: 7635"] I was the one who suggested it, and while I don't curate my monsters (I barely curate my PC options). But I wanted to address my thoughts on it a bit more. Curation can refer to a couple different ideas. It could be a monster by monster decision (ie no nothics), groups (no metallic dragons) or over groups (no aberrations). It is consciously decided upon as a limit; just because you've never used a mimic doesn't mean they don't exist (an effect coined Shrodinger's Monster Manual). The idea is that the DM plays by a similar set of limits as PCs usually do: clear boundaries of what is or isn't there. A good example of this is running Middle Earth. The Bestiary of ME is well established and functionally limited. You have monsters ranging from orcs to shapechangers to wraiths to dragons, but you really can't push the boundaries beyond that without breaking the feel of ME. You might be able to extrapolate something like lesser undead, but you're probably going to get side-eyed introducing a vampire. Obviously, specific settings (Athas) or themes (Greek myth) come with this expectation, but I'm likewise curious about DMs who limit otherwise generic "sandbox" settings. Those who basically say "my world is mostly normal D&D, except no giants" or something. [/QUOTE]
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