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General Tabletop Discussion
*Pathfinder & Starfinder
Curbing Multi-classing
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<blockquote data-quote="Fighter1" data-source="post: 2788821" data-attributes="member: 39381"><p>The “rant” is not about multiclassing; it is the abuse thereof. The rules do not limit it (besides favored classes; but that is not a limit just a punitive repercussion). Thus; since the rules do not limit it and many folks feel that players get out of hand with it; a logic is applied to curb it to a extent. Note that I made little or no mention of core classes.</p><p></p><p></p><p></p><p>You made my point; IMO I do not believe that a, Druid for example, should be able to exlempifly a major ability then turn around and do it again. If he is a Druid that chooses to focus on wild shaping versus other disciplines of his class then so be it; but he cannot focus more than that in my game.</p><p></p><p>In addition you noted “organizations” and PrC’s; if you read the books in full you will see that most actually are associated with an organization or special factor that demands adherence of some sort. The only ones I can think of off the top of my head that is not are the ones out of the DMG.</p><p></p><p></p><p></p><p>To note; if my players really got that ticked about it they would tell me. As it stands now they all actually agree wholeheartedly; they are not munchkins.</p><p></p><p></p><p></p><p>The last two levels; why does a PrC make more sense there? That is opinion and speculation not a statement of “absolute”.</p><p></p><p></p><p></p><p>Your sort of making the point of the thread here now…and contradicting yourself.</p><p></p><p></p><p></p><p>This is a viable option however now what you end up with is possible conflicts with the players; and perhaps even issues later if the campaign changes for some reason. You are using a subjective analysis on something that IMO would be better served with a logical house rule that equally covers everything (as in the quote you cite from me above)</p></blockquote><p></p>
[QUOTE="Fighter1, post: 2788821, member: 39381"] The “rant” is not about multiclassing; it is the abuse thereof. The rules do not limit it (besides favored classes; but that is not a limit just a punitive repercussion). Thus; since the rules do not limit it and many folks feel that players get out of hand with it; a logic is applied to curb it to a extent. Note that I made little or no mention of core classes. You made my point; IMO I do not believe that a, Druid for example, should be able to exlempifly a major ability then turn around and do it again. If he is a Druid that chooses to focus on wild shaping versus other disciplines of his class then so be it; but he cannot focus more than that in my game. In addition you noted “organizations” and PrC’s; if you read the books in full you will see that most actually are associated with an organization or special factor that demands adherence of some sort. The only ones I can think of off the top of my head that is not are the ones out of the DMG. To note; if my players really got that ticked about it they would tell me. As it stands now they all actually agree wholeheartedly; they are not munchkins. The last two levels; why does a PrC make more sense there? That is opinion and speculation not a statement of “absolute”. Your sort of making the point of the thread here now…and contradicting yourself. This is a viable option however now what you end up with is possible conflicts with the players; and perhaps even issues later if the campaign changes for some reason. You are using a subjective analysis on something that IMO would be better served with a logical house rule that equally covers everything (as in the quote you cite from me above) [/QUOTE]
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