Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Curbing Multi-classing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="airwalkrr" data-source="post: 2791761" data-attributes="member: 12460"><p>Hardly. As a perfect case in point, I offer myself. I'm currently working on two separate degrees, one in Genetics and one in History, two completely unrelated fields. Virtually all of my friends from Freshman year have graduated while meanwhile I am in my fifth year and three semesters away from graduation. Of course, in this situation, I feel the 2nd-edition multi-classing rules were actually superior. Therein, I'd be a multi-class geneticist/historian who would probably be 1.5 levels behind the rest of the party, but my class abilities would be roughly even and my loyalties an amalgam of the two. But this is ENWorld so we're talking about 3rd edition where (assuming each year in school = 1 level) I'd be a geneticist2/historian2 and four years from graduation (i.e. 4 levels in each class).</p><p></p><p>The problem with 2nd edition is it couldn't account for the historian who 10 years later decides to go back to school and become a geneticist unless you were a dual-classing human, at which point you could never go back to being a historian again, but retained all your previous knowledge of being a historian once you have accomplished an equal amount of study in genetics (in the meantime I guess you just aren't refreshing yourself with the facts of history). 3rd edition is superior in this regard. It allows me to pick up a new line of work at any point in my life and retain the skils I previously developed, even allowing me to go back to developing them further later if I so desire. However, it doesn't account for the difficulty of keeping your skills practiced in two different fields. I can guarantee you it would be quite difficult to maintain proficiency IRL in two different professional fields (for instance a software engineer and a lawyer) and it would in some way hamper your ability to proceed through both at the same rate as someone who stuck to one field. I feel like an experience penalty is an appropriate way to simulate this.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 2791761, member: 12460"] Hardly. As a perfect case in point, I offer myself. I'm currently working on two separate degrees, one in Genetics and one in History, two completely unrelated fields. Virtually all of my friends from Freshman year have graduated while meanwhile I am in my fifth year and three semesters away from graduation. Of course, in this situation, I feel the 2nd-edition multi-classing rules were actually superior. Therein, I'd be a multi-class geneticist/historian who would probably be 1.5 levels behind the rest of the party, but my class abilities would be roughly even and my loyalties an amalgam of the two. But this is ENWorld so we're talking about 3rd edition where (assuming each year in school = 1 level) I'd be a geneticist2/historian2 and four years from graduation (i.e. 4 levels in each class). The problem with 2nd edition is it couldn't account for the historian who 10 years later decides to go back to school and become a geneticist unless you were a dual-classing human, at which point you could never go back to being a historian again, but retained all your previous knowledge of being a historian once you have accomplished an equal amount of study in genetics (in the meantime I guess you just aren't refreshing yourself with the facts of history). 3rd edition is superior in this regard. It allows me to pick up a new line of work at any point in my life and retain the skils I previously developed, even allowing me to go back to developing them further later if I so desire. However, it doesn't account for the difficulty of keeping your skills practiced in two different fields. I can guarantee you it would be quite difficult to maintain proficiency IRL in two different professional fields (for instance a software engineer and a lawyer) and it would in some way hamper your ability to proceed through both at the same rate as someone who stuck to one field. I feel like an experience penalty is an appropriate way to simulate this. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Curbing Multi-classing
Top