Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Curbing Multi-classing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 2797178" data-attributes="member: 1465"><p>I actually understand the Sorcerer, because it is required and you want to follow the published rules, and it actually has indeed a concept twist, although the twist could have been granted by the Dragon Disciple itself (e.g. it could have had its own minor spellcasting progression).</p><p></p><p>But it's actually the Barbarian/Fighter combo which IMHO (please don't take offense... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ) is a weak concept. Why did you choose this? IMXP combinations like Ftr/Barb, Ftr/Rang and Ftr/Pal are nearly always dictated by convenience, not by concept, UNLESS the character actually starts as one and the follows the second fully (like a Barbarian leaving his tribe and becoming a urban citizen, or a normal fighter embracing the Paladin path). But those classes like Barbarian or Ranger or Paladins are originally all spin-offs of the Fighter. They already ARE fighters in their own way. Choosing to take some fighter levels is 99% of the time (IMXP) a matter of wanting some more feats, and then AFTERWARDS trying to explain that in terms of concept.</p><p></p><p>It's not that bad, it's been done all the time... but I wanted to point out that it is not truly necessary for the concept.</p><p></p><p></p><p></p><p>Well I cannot really comment this, since I don't know what a Renshai is. It could be necessary to stack on core classes to get the exact set of abilities that the concept wants, but the problem could also be that (1) the player wants the abilities too soon or (2) the DM doesn't accept a possible minor modification to the core class that would solve the problem easily with no multiclassing needed.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 2797178, member: 1465"] I actually understand the Sorcerer, because it is required and you want to follow the published rules, and it actually has indeed a concept twist, although the twist could have been granted by the Dragon Disciple itself (e.g. it could have had its own minor spellcasting progression). But it's actually the Barbarian/Fighter combo which IMHO (please don't take offense... :p ) is a weak concept. Why did you choose this? IMXP combinations like Ftr/Barb, Ftr/Rang and Ftr/Pal are nearly always dictated by convenience, not by concept, UNLESS the character actually starts as one and the follows the second fully (like a Barbarian leaving his tribe and becoming a urban citizen, or a normal fighter embracing the Paladin path). But those classes like Barbarian or Ranger or Paladins are originally all spin-offs of the Fighter. They already ARE fighters in their own way. Choosing to take some fighter levels is 99% of the time (IMXP) a matter of wanting some more feats, and then AFTERWARDS trying to explain that in terms of concept. It's not that bad, it's been done all the time... but I wanted to point out that it is not truly necessary for the concept. Well I cannot really comment this, since I don't know what a Renshai is. It could be necessary to stack on core classes to get the exact set of abilities that the concept wants, but the problem could also be that (1) the player wants the abilities too soon or (2) the DM doesn't accept a possible minor modification to the core class that would solve the problem easily with no multiclassing needed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Curbing Multi-classing
Top