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Curbing Multi-classing
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<blockquote data-quote="airwalkrr" data-source="post: 2797335" data-attributes="member: 12460"><p>That's a pretty good analogy. Heck I almost felt pity myself. But ladies and gentlemen of the jury, this... is Chewbacca.</p><p></p><p>Sorry for the digression. Honestly you had me there for a second, and your argument is well-reasoned. But on closer inspection of the analogy, it's inadequate. What I truly dislike would not be described as the ease of how my new kitchen tools prepare fruit salad, but rather that the new tools either mix fruit too fast or blends the flavor in a way to make it unfavorable to my palate. What I'm saying is that I am trying to design new tools to cut my fruit the way I like it. Others who enjoy the puree' created by the Whiz-O-Blender 9000 are more than welcome to use it and redeem its benefits. As for me, it leaves a bad taste in my mouth.</p><p></p><p></p><p></p><p>You know, I was about to say exactly the same thing. Thank you for saying it for me. I too, have found that this is almost always the case with Ftr/Brb mixes. The character dips into Brb just to get the rage and fast movement (and maybe the uncanny dodge), then goes off to whatever prestige class suits his fancy. Everyone keeps talking about me trying to limit others' imaginations, but to be honest, this itself is rather unimaginative. First of all, everyone is doing it so it certainly isn't original. Second of all, it rarely makes sense from a role-playing perspective. Fighters don't just wander off into the wilderness and suddenly become savage, nor do barbarians just waltz into a city and automatically learn how to read. </p><p></p><p>IMC, I reduce the benefit of dipping into Brb by reducing the benefits of rage to +2 Str and Con (same AC penalty) until level 6. It helps a bit.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 2797335, member: 12460"] That's a pretty good analogy. Heck I almost felt pity myself. But ladies and gentlemen of the jury, this... is Chewbacca. Sorry for the digression. Honestly you had me there for a second, and your argument is well-reasoned. But on closer inspection of the analogy, it's inadequate. What I truly dislike would not be described as the ease of how my new kitchen tools prepare fruit salad, but rather that the new tools either mix fruit too fast or blends the flavor in a way to make it unfavorable to my palate. What I'm saying is that I am trying to design new tools to cut my fruit the way I like it. Others who enjoy the puree' created by the Whiz-O-Blender 9000 are more than welcome to use it and redeem its benefits. As for me, it leaves a bad taste in my mouth. You know, I was about to say exactly the same thing. Thank you for saying it for me. I too, have found that this is almost always the case with Ftr/Brb mixes. The character dips into Brb just to get the rage and fast movement (and maybe the uncanny dodge), then goes off to whatever prestige class suits his fancy. Everyone keeps talking about me trying to limit others' imaginations, but to be honest, this itself is rather unimaginative. First of all, everyone is doing it so it certainly isn't original. Second of all, it rarely makes sense from a role-playing perspective. Fighters don't just wander off into the wilderness and suddenly become savage, nor do barbarians just waltz into a city and automatically learn how to read. IMC, I reduce the benefit of dipping into Brb by reducing the benefits of rage to +2 Str and Con (same AC penalty) until level 6. It helps a bit. [/QUOTE]
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