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General Tabletop Discussion
*Pathfinder & Starfinder
Cure Light Wounds: Nearly Useless?
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<blockquote data-quote="KarinsDad" data-source="post: 4329426" data-attributes="member: 2011"><p>Our dailies are helpful, but they do not clear an encounter solo.</p><p></p><p></p><p></p><p>We also have a Cleric, Wizard, Warlock, and Ranger. We just happen to have a Paladin as well. It makes a pretty big difference to have a Defender up front whose job is not so much to take out foes (although that helps when it occurs), but to primarily slow them up.</p><p></p><p>Our Paladin has a 20 AC. Our Cleric and Ranger have 16 and 17 respectively (or at least that was their 1st level ACs, everyone went up by 1 for 2nd level). That too is a big difference when more standard attacks go up against the higher AC. I can see where your group would need a lot of healing because it is missing a fairly important defensive role. The player of our Cleric was whining quite a bit about being hit a lot on the first week (the DM allowed everyone a one time re-modification of their PCs for week 2 and the Cleric player replaced his first level feat with Light Shield Proficiency, just to bump AC up by one).</p><p></p><p>Your group probably has this issue in spades without a Defender. Time to start using cover for everyone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4329426, member: 2011"] Our dailies are helpful, but they do not clear an encounter solo. We also have a Cleric, Wizard, Warlock, and Ranger. We just happen to have a Paladin as well. It makes a pretty big difference to have a Defender up front whose job is not so much to take out foes (although that helps when it occurs), but to primarily slow them up. Our Paladin has a 20 AC. Our Cleric and Ranger have 16 and 17 respectively (or at least that was their 1st level ACs, everyone went up by 1 for 2nd level). That too is a big difference when more standard attacks go up against the higher AC. I can see where your group would need a lot of healing because it is missing a fairly important defensive role. The player of our Cleric was whining quite a bit about being hit a lot on the first week (the DM allowed everyone a one time re-modification of their PCs for week 2 and the Cleric player replaced his first level feat with Light Shield Proficiency, just to bump AC up by one). Your group probably has this issue in spades without a Defender. Time to start using cover for everyone. ;) [/QUOTE]
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Cure Light Wounds: Nearly Useless?
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