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<blockquote data-quote="Steverooo" data-source="post: 2751588" data-attributes="member: 9410"><p><strong>Rangers, All The Way</strong></p><p></p><p>No doubt about it, Rangers have always been my favorite class. I love playing a stealthy, perceptive survivor, even though he's lacking the skills to do much about whatever he detects, and the need for cover often invalidates the Hide skill. It's a tradeoff, since the Cleric's <em>Produce Food & Water</em> makes his Survival skill pretty useless from level one on, and finding the way isn't usually that big a deal. The low AC and lack of feats makes the Fighter, Barbarian, Paladin, and even Rogue and Bard at least as good a combatant as he is, and he is the single WORST Semi-Spellcaster!</p><p></p><p>Still, he has a good mix of skills, and can do a lot. He isn't "The Best!" at anything but tracking (and that's not important very often), but there's little that he can't do, at least to some extent.</p><p></p><p>He makes a loust replacement for any other class, but an excellent "fifth wheel" for parties with the four core slots filled. I hate playing weak, wimpy spellslingers with few or no abilities, or even string casters with a few abilities who strain my disbelief. A wilderness-wise perceptive hunter I can handle, even if his skills are rarely that useful, and he becomes an "also-ran".</p></blockquote><p></p>
[QUOTE="Steverooo, post: 2751588, member: 9410"] [b]Rangers, All The Way[/b] No doubt about it, Rangers have always been my favorite class. I love playing a stealthy, perceptive survivor, even though he's lacking the skills to do much about whatever he detects, and the need for cover often invalidates the Hide skill. It's a tradeoff, since the Cleric's [I]Produce Food & Water[/I] makes his Survival skill pretty useless from level one on, and finding the way isn't usually that big a deal. The low AC and lack of feats makes the Fighter, Barbarian, Paladin, and even Rogue and Bard at least as good a combatant as he is, and he is the single WORST Semi-Spellcaster! Still, he has a good mix of skills, and can do a lot. He isn't "The Best!" at anything but tracking (and that's not important very often), but there's little that he can't do, at least to some extent. He makes a loust replacement for any other class, but an excellent "fifth wheel" for parties with the four core slots filled. I hate playing weak, wimpy spellslingers with few or no abilities, or even string casters with a few abilities who strain my disbelief. A wilderness-wise perceptive hunter I can handle, even if his skills are rarely that useful, and he becomes an "also-ran". [/QUOTE]
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