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<blockquote data-quote="Upper_Krust" data-source="post: 6624675" data-attributes="member: 326"><p>Hey Khisanth mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>It wasn't so much that I didn't get the job it was the lack of explanation why (after being told I had it). From the outset I knew it was a longshot since (even though I consider myself the best in the world at it*) it required 4 years hand-on experience with AAA videogame design. But at the interview they loved everything I had shown them, they were like 'we're going to make this happen' etc. So after that I was on a high and fully believed I had landed my dream job. Then the follow-up interview to confirm everything (meant to take place a day or two later) never occurred and I just got an email 6 days later saying thanks, but you didn't get it - no further explanation.</p><p></p><p>*Which I understand sounds arrogant, but not only could I back it up, I DID back it up in the interview to the point where they were seemingly picking me (with no hands on experience) to be senior designer of a $10 million game. </p><p></p><p></p><p></p><p>I know amigo. Its basically the joint first thing I will do when I get back into the swing of things.</p><p></p><p>1. Complete the maps for the re-release of the Vampire Bestiary - while working on them I will put together the Pathfinder version.</p><p>2. Complete the Maps for VB 2 (a book that is written, but for a few encounters in the adventure section)</p><p>3. Finish VB 3 (about half written)</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 6624675, member: 326"] Hey Khisanth mate! :) It wasn't so much that I didn't get the job it was the lack of explanation why (after being told I had it). From the outset I knew it was a longshot since (even though I consider myself the best in the world at it*) it required 4 years hand-on experience with AAA videogame design. But at the interview they loved everything I had shown them, they were like 'we're going to make this happen' etc. So after that I was on a high and fully believed I had landed my dream job. Then the follow-up interview to confirm everything (meant to take place a day or two later) never occurred and I just got an email 6 days later saying thanks, but you didn't get it - no further explanation. *Which I understand sounds arrogant, but not only could I back it up, I DID back it up in the interview to the point where they were seemingly picking me (with no hands on experience) to be senior designer of a $10 million game. I know amigo. Its basically the joint first thing I will do when I get back into the swing of things. 1. Complete the maps for the re-release of the Vampire Bestiary - while working on them I will put together the Pathfinder version. 2. Complete the Maps for VB 2 (a book that is written, but for a few encounters in the adventure section) 3. Finish VB 3 (about half written) [/QUOTE]
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