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Current Stealth Rule Actually Works As Is. If Moving Out of Cover After Hiding Makes Enemies Immediately "Finds You", Hide Would Be Totally UNUSABLE.
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<blockquote data-quote="Sword of Spirit" data-source="post: 9428534" data-attributes="member: 6677017"><p>What's interesting is that they've changed the meaning of Passive Perception substantially. Now, many people were already running it that way, but that's because the actual 2014 description wasn't terribly clear (and the designers weren't terribly consistent about it).</p><p></p><p>Personally I prefer the original 2014 version, where it represented conscious ongoing effort--ie, everyone has it "turned on" when exploring a dungeon, and guards are supposed to have it on the time (but might not if they are slacking off or worn out), but by default the average person doesn't walk around with it turned on, and if you are performing most other exploration tasks your attention is too involved to also keep your Passive Perception on.</p><p></p><p>Other than that, the rules sound like in practice they should work exactly like the 2014 rules, again, when correctly understood. It was never the intent that it had to already be impossible to draw a line from someone's eyes to any part of your body as a prequisite for hiding. Whether you can remain unnoticed when you might possibly be noticed is a part of Stealth, and it covers your skills at visual Stealth as well as auditory Stealth. That misconception was changed in errata by the addition of the word "clearly". It also said that you were normally noticed if you came out in the open, but the DM might allow you to not be based on the situation.</p><p></p><p>So in effect, other than Passive Perception officially and unambiguously being always on, Stealth run the way 2024 says should be virtually identical to Stealth run the way (errataed) 2014 says.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 9428534, member: 6677017"] What's interesting is that they've changed the meaning of Passive Perception substantially. Now, many people were already running it that way, but that's because the actual 2014 description wasn't terribly clear (and the designers weren't terribly consistent about it). Personally I prefer the original 2014 version, where it represented conscious ongoing effort--ie, everyone has it "turned on" when exploring a dungeon, and guards are supposed to have it on the time (but might not if they are slacking off or worn out), but by default the average person doesn't walk around with it turned on, and if you are performing most other exploration tasks your attention is too involved to also keep your Passive Perception on. Other than that, the rules sound like in practice they should work exactly like the 2014 rules, again, when correctly understood. It was never the intent that it had to already be impossible to draw a line from someone's eyes to any part of your body as a prequisite for hiding. Whether you can remain unnoticed when you might possibly be noticed is a part of Stealth, and it covers your skills at visual Stealth as well as auditory Stealth. That misconception was changed in errata by the addition of the word "clearly". It also said that you were normally noticed if you came out in the open, but the DM might allow you to not be based on the situation. So in effect, other than Passive Perception officially and unambiguously being always on, Stealth run the way 2024 says should be virtually identical to Stealth run the way (errataed) 2014 says. [/QUOTE]
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Current Stealth Rule Actually Works As Is. If Moving Out of Cover After Hiding Makes Enemies Immediately "Finds You", Hide Would Be Totally UNUSABLE.
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